<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Best way to test/fake IAP calls and results without committing to an IAP platform?]]></title><description><![CDATA[<p dir="auto">I'm trying to get the hang of the IAP systems and I want to simulate the result of the purchase of an item in my catalog but I'm not at a point of committing to any platform. My project is in develop on windows using Unity; How can I trigger a purchase without have to setup one of these IAP platforms? I noticed there is check box in Advanced Settings called "Fake Windows Store In-app Purchase Success" but I don't see any documentation... Is it somehow possible to fake the windows store without having to configure anything on the platform? Can someone suggest how I can simulate the effect of a platform IAP without having to sign up and configuring? Otherwise, what platform developing w/ unity on windows is going to be the path of least resistance to setup; I looked into Steam but it is slightly more of commitment that I'm ready to take.</p>
]]></description><link>https://forums.getbraincloud.com/topic/172/best-way-to-test-fake-iap-calls-and-results-without-committing-to-an-iap-platform</link><generator>RSS for Node</generator><lastBuildDate>Mon, 05 Oct 2026 11:57:17 GMT</lastBuildDate><atom:link href="https://forums.getbraincloud.com/topic/172.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 23 Apr 2023 07:14:41 GMT</pubDate><ttl>60</ttl></channel></rss>