<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Godot support for brainCloud....]]></title><description><![CDATA[<p dir="auto">So, uhhh...  it's looking like it is a good time to add Godot support to brainCloud. <img src="https://forums.getbraincloud.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=97ramm8ajhq" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto">Has anyone here used it?</p>
<p dir="auto">Seeing as we already have very robust C# support - we'll target that first. And it looks like its pretty straight-forward for GDScript to call C# - so that's cool.</p>
<p dir="auto">We'll also scope our support to Godot 4 and above.</p>
<p dir="auto">Anything else we should know? If any of you have any insight to provide - feel free to jump in!</p>
<p dir="auto">Thanks!</p>
<p dir="auto">Paul.</p>
]]></description><link>https://forums.getbraincloud.com/topic/184/godot-support-for-braincloud</link><generator>RSS for Node</generator><lastBuildDate>Mon, 18 May 2026 05:51:08 GMT</lastBuildDate><atom:link href="https://forums.getbraincloud.com/topic/184.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 13 Sep 2023 13:44:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Godot support for brainCloud.... on Fri, 15 Sep 2023 10:57:21 GMT]]></title><description><![CDATA[<p dir="auto">oh already posted! I want to know about godot support plan</p>
]]></description><link>https://forums.getbraincloud.com/post/532</link><guid isPermaLink="true">https://forums.getbraincloud.com/post/532</guid><dc:creator><![CDATA[LEE JONG GUN]]></dc:creator><pubDate>Fri, 15 Sep 2023 10:57:21 GMT</pubDate></item></channel></rss>