<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Best way to set default items]]></title><description><![CDATA[<p dir="auto">What's the best practice for giving a player default items? Ex: Give them 100 gold to start with.</p>
]]></description><link>https://forums.getbraincloud.com/topic/223/best-way-to-set-default-items</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 16:53:20 GMT</lastBuildDate><atom:link href="https://forums.getbraincloud.com/topic/223.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 11 Aug 2024 17:50:43 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Best way to set default items on Tue, 13 Aug 2024 18:29:15 GMT]]></title><description><![CDATA[<p dir="auto">Hi - normally what you'd do there is attach it as a reward to XP level 1.  &lt;- XP level 1 has a minimum XP of 0 - so users get it when the user account is created.</p>
<p dir="auto">I hope that helps!</p>
]]></description><link>https://forums.getbraincloud.com/post/707</link><guid isPermaLink="true">https://forums.getbraincloud.com/post/707</guid><dc:creator><![CDATA[Paul Winterhalder]]></dc:creator><pubDate>Tue, 13 Aug 2024 18:29:15 GMT</pubDate></item></channel></rss>