<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Buying lives with coins]]></title><description><![CDATA[<p dir="auto">We want to implement a lives system in our game, similar to these screenshots from Candy Crush Saga.<br />
Ideally this would be in the marketplace - having a Coins virtual currency and a Lives VC,<br />
But it doesn't seem to be possible. What alternative implementation would work?<br />
thanks<br />
<img src="/assets/uploads/files/1759414841826-0dba5bd7-b1b7-4a10-bf87-f9c7bd5ae41f-image.png" alt="0dba5bd7-b1b7-4a10-bf87-f9c7bd5ae41f-image.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forums.getbraincloud.com/topic/308/buying-lives-with-coins</link><generator>RSS for Node</generator><lastBuildDate>Mon, 05 Oct 2026 12:01:32 GMT</lastBuildDate><atom:link href="https://forums.getbraincloud.com/topic/308.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 02 Oct 2025 14:24:20 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Buying lives with coins on Mon, 06 Oct 2025 21:14:47 GMT]]></title><description><![CDATA[<p dir="auto">HI <a class="plugin-mentions-user plugin-mentions-a" href="/user/richard" aria-label="Profile: richard">@<bdi>richard</bdi></a> - we're currently working on a feature that will handle this directly for brainCloud 5.9.</p>
<p dir="auto">In the meantime, an interim approach would be to:</p>
<ul>
<li>Manage the Lives in a virtual currency.</li>
<li>In the item catalog - you can indicate the currencies to award from the offer via the extra data JSON.</li>
<li>And create a post-hook on PurchaseUserItem - calling a script to award the appropriate currencies - and immediately consume the new "item" that was purchased...</li>
</ul>
<p dir="auto">Just a thought...</p>
<p dir="auto">[But yeah - we're going to have a more direct solution in 5.9 - which is currently targeted for November release.]</p>
<p dir="auto">Paul.</p>
]]></description><link>https://forums.getbraincloud.com/post/1028</link><guid isPermaLink="true">https://forums.getbraincloud.com/post/1028</guid><dc:creator><![CDATA[Paul Winterhalder]]></dc:creator><pubDate>Mon, 06 Oct 2025 21:14:47 GMT</pubDate></item><item><title><![CDATA[Reply to Buying lives with coins on Mon, 06 Oct 2025 17:42:39 GMT]]></title><description><![CDATA[<p dir="auto">In future we want our store to have a catalog including life packs, cosmetics, badges etc.<br />
To avoid complicating the client, if we defined items in the catalog such as '3 lives pack', '5 lives pack', is there a suitable Cloud Code API hook where we could update the User Entities as you suggest when the user completes a purchase?</p>
]]></description><link>https://forums.getbraincloud.com/post/1027</link><guid isPermaLink="true">https://forums.getbraincloud.com/post/1027</guid><dc:creator><![CDATA[richard]]></dc:creator><pubDate>Mon, 06 Oct 2025 17:42:39 GMT</pubDate></item><item><title><![CDATA[Reply to Buying lives with coins on Fri, 03 Oct 2025 14:16:59 GMT]]></title><description><![CDATA[<p dir="auto">You can keep using the brainCloud VC system for the user’s Coins, but track their lives using User Entities that store the <code>Lives</code> count and timestamps, etc.. This gives you more control and flexibility over your <code>Lives</code> system.</p>
]]></description><link>https://forums.getbraincloud.com/post/1023</link><guid isPermaLink="true">https://forums.getbraincloud.com/post/1023</guid><dc:creator><![CDATA[JasonL]]></dc:creator><pubDate>Fri, 03 Oct 2025 14:16:59 GMT</pubDate></item></channel></rss>