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antony

@antony
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Recent Best Controversial

    Virtual Purchase
  • A antony

    Almost, but you can't define the price in virtual currency.

    The solution I came up with is to make a cloud script that purchases and then immediately sells a user item. The user item has a buyPrice and a sellPrice which effectively does the currency conversion.


  • Virtual Purchase
  • A antony

    The API could benefit from adding a new 'Virtual Purchase' platform into Products.

    What the 'Virtual Purchase' platform would allow is to define a price for a product in virtual currency. This allow developers to implement virtual item purchasing using the exact same logic as any other purchase. It would make it much easier to implement things like a pack of coins that costs a number of gems or a virtual item that costs a number of coins for example.


  • Recurring scheduled tasks?
  • A antony

    Thanks for the example, this might prove helpful for me too. But I do feel the API is lacking the ability to hook a script to the start and end of tournaments. It'd be nice to be able to extend the functionality of what happens when a tournament ends and rewards are paid out for example.


  • Post Score when a Tournament ends?
  • A antony

    Is there a way to post a score to a Tournament when another Tournament ends?

    My situation is that I want to add to a 'season rankings' leaderboard (monthly leaderboard) when players compete and win on the daily leaderboard.

    Any ideas would be appreciated.


  • Return global rank for entries in social leaderboard
  • A antony

    Thank you! I've hacked an implementation for now that just guesses the ranks on the client side without grabbing the actual ranks. The players will only discover it if they're playing sitting side by side. 🙂


  • Return global rank for entries in social leaderboard
  • A antony

    You can get the current players rank when calling GetGlobalLeaderboardView, etc but you can't get the rankings of your friends. GetSocialLeaderboard only returns your friends and their scores but not their global rank. I would like to be able to show the global leaderboard and the social leaderboard combined as one single leaderboard in my app and knowing the friends global ranking would allow me to do this.


  • Friends Api with Invitation Acception/Rejection Support
  • A antony

    I implemented this pretty easily just using events. Instead of adding a friend I instead send a 'friendRequest' event to the potential friend. once that player views the event and accepts the request the friends are added.

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