With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse.
Excellent work to the BC team!
With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse.
Excellent work to the BC team!
Hello,
I have been working with many services since I left GameSparks and I have found all of them woefully lacking to the point where I could not use them. They ranged from not being able to support matchmaking, relying 100% on 3rd parties, not being socket based and relying solely on expensive and intensive polling schemes.
You are the first service I have used since leaving GS where I can see a full end to end solution with consistent updates and a viable road map.
I just wanted to thank you for the good work,
Chris
@Ali-Raza I am looking forward to this as well. Rhino has supported require for quite awhile and it is surprising how long it has taken BC to catch up. Do we have an ETA on build 4.5?
@Chris-Brown I see it now. Thank you!
Hello,
Is there anyway through the user monitoring section to bulk delete all of the users instead of having to do it one at a time? We are running tests and having to delete all of our test users one at a time is very time consuming. In GS you deleted all by using an empty bracket but I do not see an equivalent in BC.
Thank you,
Chris
@Paul-Winterhalder Option 1 works! The game doesn't have levels so everyone would be level one but the admins can simply set up the initial reward for level 1 and we are good to go. A bit hokey but effective.
Thank you,
Chris
Hello,
May be a stupid question but we would like to award a 1000 currency(Essence) sign-up bonus on a new user registration. Usually, this would be set by a nontechnical admin via an interface but I do not see anywhere they can set this? Is this only able to get set through the API and/or post scripts? My admins don't know JSON
Thanks,
Chris
@Jason-Jarvis We too are migrating from GameSparks and the lack of Modules is surprising. This will force a pretty big change to the way we were doing things as well.