Where is the event that is triggered when authentication has completed without calling Authenticate methods?
There must be one somewhere because it doesn't make any sense for the logic that calls the Authenticate method with a SuccessCallback to manage notifying unrelated logic that just wants to know when authentication happens independently.
E
Eric Welwood
@Eric Welwood
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Caused by Bolt https://assetstore.unity.com/packages/tools/visual-scripting/bolt-87491
Specifically I had Bolt 1.4.1 installed, uninstalling resolves the issue.
Also you must close Unity before deleting the Ludiq folder otherwise it doesn't actually delete it. -
[CompilerError] The type 'Task' exists in both 'System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
Compiler Error at Assets\BrainCloud\Client\BrainCloud\Internal\RelayComms.cs:978 column 34
976: private async void connectTCPAsync(string host, int port)
977: {
-->978: bool success = await Task.Run(async () =>
979: {
980: try
[Unity] Authenticated Event ?
Unity Compiler Error in RelayComms related to 'Task'
Unity Compiler Error in RelayComms related to 'Task'