Hello, we're using Braincloud for a mobile game made with Unity 2022.3.18 and we're wondering if it's possible to handle In App Purchases only with Braincloud calls without using the UnityEngine.Purchasing system.
Looking at the API docs I can see a "StartPurchase" call but it's only available for Steam.
I'm very new to BC so I don't know If I'm missing something, any help would be appreciated.
F
francesco.lenolli
@francesco.lenolli
Posts
[Unity] In App Purchases