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Paul Gregory

@Paul Gregory
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Recent Best Controversial

    UpdateGroupEntityData doesn't update the "updatedAt" field.
  • P Paul Gregory

    I've noticed when calling UpdateGroupEntityData, the data is updated, as is the version, but the updatedAt field remains the same as the createdAt field.

    This is critical to avoid multiple API calls to determine what assets have changed and need to be updated in the client.

    Paul


  • GetMyGroups never returns
  • P Paul Gregory

    Hi,

    Trying prove out a workflow for my game, having authenticated in the Unity editor anomymously, using the BrainCloudWrapper, I try to get a list of groups that this user is a member of using the following code.

            _bc.GroupService.GetMyGroups((response, cbObject) => {
                Debug.LogFormat("GetMyGroups returned: {0}", cbObject);
            }, failureCallback);
    

    but it never returns anything, neither the success nor the failure callback is called, no errors I can see on the server logs in the portal, nothing, it's like the request has just disappeared into the ether. I tried "ReadGroup" on a known group ID too, same thing. I have created a group and added the anonymous user to that group by profileId.

    Any ideas what I'm doing wrong?

    Paul


  • Unity AddressableAssets
  • P Paul Gregory

    So, I guess nobody has an answer to this? Or is this the sort of response that is typical on these forums?


  • Unity AddressableAssets
  • P Paul Gregory

    Hi,

    Is is possible to use the brainCloud file storage and CDN system to deliver asset bundles to the new AddressableAssets subsystem in Unity?

    Paul

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