I can confirm it works now. Thanks!
R
Ralph
@Ralph
Posts
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ok, i sent the info via bot.
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when i purchase the item again, i get a 200 status response but with the error message "Item already processed".
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Hi, i'm also trying to get this working. Here's my current problem:
My request:
{ "service": "appStore", "operation": "VERIFY_PURCHASE", "data": { "storeId": "itunes", "receiptData": { "transactionId": "2000001110852583", "excludeOldTransactions": true }, "requestPacketId": 7 }, "requestPacketId": 7 }and the response:
{ "status_message": "Internal server error (message): class java.lang.Long cannot be cast to class java.lang.String (java.lang.Long and java.lang.String are in module java.base of loader 'bootstrap')", "status": 500 } -
Hi, i found that leaderboard versions increase by 2 for every tournament period i created. Is this behaviour at least consistent?
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Hi,
after encountering this error i found this solution:
in websocket-native.jslib: change Runtime.dynCall('vi', action, [id]); for Module['dynCall_vi'](action, id);
Are there plans to support Storekit 2 receipt verification?
Are there plans to support Storekit 2 receipt verification?
Are there plans to support Storekit 2 receipt verification?
Are there plans to support Storekit 2 receipt verification?
Adhoc leaderboard version increases by 2.
Solution: WebGL: Unity 2021 Websocket-native Runtime Error