Hi, i found that leaderboard versions increase by 2 for every tournament period i created. Is this behaviour at least consistent?
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		Ralph
						@Ralph
						
							
						
					
					
					
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    Hi, after encountering this error i found this solution: in websocket-native.jslib: change Runtime.dynCall('vi', action, [id]); for Module['dynCall_vi'](action, id);
Adhoc leaderboard version increases by 2.
Solution: WebGL: Unity 2021 Websocket-native Runtime Error
