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brainCloud Forums

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    Inquiry Regarding Tournament Reset Schedules and Early Season Termination
  • Paul WinterhalderP Paul Winterhalder

    @moondory77 - why would you need/want to update a tournament in progress?

    We consider the tournament to be a contract between the player and the game dev. You enter this tournament. You have <X> hours to compete. And you can win <Y> in prizes.

    Changing the rules half-way through the tournament seems unfair? You are changing the duration? The prizes? These are both things that the player did not agree to.

    Anyway - that was the assumption of the system - and it's why once a tournament is started any changes you make to the tournament get queued up for the NEXT tournament cycle, not the current one.

    That said - divisions are even more complicated - as even if we wanted to there would be potentially thousands of records to update to make the change.

    I need to better understand your use case to consider this request.

    Paul.


  • Option to exclude certificate settings in deploy
  • J JasonL

    Also, there’s an option on the deployment page to exclude push notification certificates—“Do Not Overwrite Push Notification Certificates.” Did you enable this option during your deployment?


  • CSV Downloads of Charts
  • J JasonL

    FYI, you can use the Report service APIs to retrieve this data: https://docs.braincloudservers.com/api/capi/report/


  • Option to exclude certificate settings in deploy
  • J JasonL

    You can safely delete and update these push certificates after deployment if they’re no longer needed in another environment.


  • Request for Granular Migration Options in Deployment (Excluding DivisionSetIds)
  • Paul WinterhalderP Paul Winterhalder

    @noah - the servers have been patched. You now have the option to exclude division set configs during deploy.


  • Request for Granular Migration Options in Deployment (Excluding DivisionSetIds)
  • Paul WinterhalderP Paul Winterhalder

    Hi @noah - just checked and it's still in test. I'm checking with the team.


  • Notification Templates
  • J JasonL

    We’re planning some major changes to our push notification system, it’s more than just adding a few titles and content fields to the templates. It's not a near-term, stay tuned!


  • Notification Templates
  • J JasonL

    We will review it.


  • Best practices for in-game mailbox
  • Paul WinterhalderP Paul Winterhalder

    Agreed @armitage - the bulk messaging feature is planned for the use case you describe... (and yup - still coming 🙂 ).


  • Best practices for in-game mailbox
  • Paul WinterhalderP Paul Winterhalder

    Hi - you custom entity based solution for this is sound.

    You also might want to check on the messaging system - which has an "inbox" and a concept of whether entries have been "read" or not. It might do what you are looking for more directly?

Member List

bcadminB bcadmin
Mark DouthwrightM Mark Douthwright
J JasonL
C Claire Raby
Markus DouthwrightM Markus Douthwright
C Corey Clarke
Adam PilkingtonA Adam Pilkington
Paul WinterhalderP Paul Winterhalder
R Roger Masse
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