Hi @LEE-JONG-GUN - the patch has been deployed. Let us know if it works better for you.
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Hi @LEE-JONG-GUN ,
Is that a sandbox receipt for that user? We seem to have found a second flow for sandbox purchases - not sure why there are two - maybe for older vs. newer receipts?
Anyway - we've created a patch and will be deploying it soon.
Paul.
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Thank you for sharing your suggestion with us. We will review it.
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HI Lee,
Can you message into our support system with the appId involved - and the profileId of a user who had the issue?
Thanks,
Paul.
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Then just call GetSessionForSessionIdAndProfileId() again.
The check your are doing requires the retrieval of the session from memcached. Retaining a copy of the session and then checking that field later will not solve your use case...
i.e. if the players session was valid at the time the system calls GetSessionForSessionIdAndProfileId() -- and then becomes invalid while you've got the session cached --- you can't just check the "isLoggedOut" field - because even if you COULD access it - you would be accessing a STALE copy of it.
So just re-call GetSessionForSessionIdAndProfileId() and if that call is non-null - the session is STILL good - and you are gold.
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Hi @noah ,
That call only returns the session if the user if it's valid and the user is still logged in - so you shouldn't need to check that field. If it's non-null you are good.
Paul.
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Thank you for the feedback. We’ll take a look and follow up if needed.
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Hi folks,
brainCloud 5.9 is now live - with StoreKit2 support. Go to it!
Paul.
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Note - the system allows a maximum of 15 anonymous ids. If you exceed that, it will delete the oldest ids to keep you at 15.
[Background - this used to be totally unlimited - but they really added up for some apps - so we implemented this behaviour and set the max of 15 as being "more than reasonable enough to handle all use cases!"

Paul.
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This can happen if you’re using multiple devices or multiple app installations, as each one generates its own anonymous ID.
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