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brainCloud Forums

Solution: WebGL: Unity 2021 Websocket-native Runtime Error

Scheduled Pinned Locked Moved APIs
unityerrorsolutionweb
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  • R Offline
    R Offline
    Ralph
    wrote on last edited by
    #1

    Hi,

    after encountering this error i found this solution:

    https://stackoverflow.com/questions/70411564/unity-webgl-throws-error-referenceerror-runtime-is-not-defined

    in websocket-native.jslib:
    
    change Runtime.dynCall('vi', action, [id]);
    for
    Module['dynCall_vi'](action, id);
    
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