• Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse
brainCloud Forums
C

Carson Herrick

@Carson Herrick
About
Posts
6
Topics
1
Groups
0
Followers
0
Following
0

Posts

Recent Best Controversial

    Unity Room Server
  • C Carson Herrick

    @David-St-Louis-0 @Paul-Winterhalder
    Hi again.
    I would like to debug my server locally, in Unity. I have the _S2S stuff all hooked up as described in the walk through.
    But then I tried to do the following (actual numbers redacted)

    #if UNITY_EDITOR
                var appId = "00000";
                var serverName = "MyServerName";
                var secret = "00000000-0000-0000-0000-000000000000";
                _lobbyId = "00000:myLobbyTypeId:00";
    #else
                // Load environment variables passed in by brainCloud to our container
                var appId = Environment.GetEnvironmentVariable("APP_ID");
                var serverName = Environment.GetEnvironmentVariable("SERVER_NAME");
                var secret = Environment.GetEnvironmentVariable("SERVER_SECRET");
                _lobbyId = Environment.GetEnvironmentVariable("LOBBY_ID");
    #endif
    

    However, I am getting a perpetual error:
    #S2S S2S Failed: {"packetId":1,"messageResponses":[{"reason_code":40613,"status_message":"Processing exception: Unrecognized lobby: 00000:myLobbyTypeId:00","status":400}]}

    I even signed up for a Dev+ subscription, just in case that was the problem, per this thread. No luck.

    How can I test my server code locally, while still planning for the full-on S2S Docker container deployment?
    Thanks

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users