@JasonL This is what I'm already doing, which is why I'm requesting a new feature, as it has the drawbacks listed above.
Looking at it again, I see you added time correction. I'll try it.
@JasonL This is what I'm already doing, which is why I'm requesting a new feature, as it has the drawbacks listed above.
Looking at it again, I see you added time correction. I'll try it.
In many RPG games, a single account can have multiple characters (or multiple channels).
Our game studio has recently received support through the Custom Entity feature, allowing users to have multiple unique nicknames.
Through this feature, we have partially succeeded in implementing the ability to have multiple characters, but in features such as the leaderboard and group functionalities, it still operates on an account basis.
Nowadays, many mobile games are creating numerous channels, allowing players to create characters on each channel. Each channel has its own independent purchase history, leaderboard, guild, and play data.
This approach helps extend the game's lifespan and motivates new players. Are there any plans to implement this feature?
Thank you.