There’s no direct way to cap the exact number of users in a segment, but you can add more criteria with the testing ID to narrow it down?
brainCloudAdmin
brainCloud personnel
Posts
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Cool - good to hear it. And once again: thanks for reporting it!
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On the A/B testing side, each user is assigned a unique A/B test ID (0–99) when their account is created. These IDs can be used to segment players for different testing experiments, and are available as criteria within our Segment system. The abTestingId is returned to the app as part of the authentication response, and can also be accessed via the
PlayerStats.ReadUserState()
call. -
Hi @richard,
Thats a good question. Often devs set up a set schedule for their tournaments - so the list of tournaments that could be active at any time is just "known".
[And to clarify - I assume that you are asking how you would know the active tournaments across all leaderboards. To get the state of tournaments on a specific leaderbord, you would use the GetTournamentStatus() call].
For more dynamic games - where the tournaments may be created dynamically (and programmatically) for liveops-related events - I don't think we have an API that easily lists them right now.
That said, we are looking into the best way to do this - because we'd actually like to add that sort of information to the new Calendar View (as introduced in 5.8). And of course, the use case you suggest is important too.
So we're actively looking at the best way to represent and query this - and will ensure there is API support for this as well.
So - rest assured - direct support for this use case is coming soon. We'll keep you posted!
Paul.
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Hi @william ,
We do have plans to support the new receipts. The work has been assessed - but not scheduled yet. I would expect it to be early next year.
Thanks for asking!
Paul.
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Hi,
Oculus authentication is supported.
The devs are currently gearing up to add IAP support for the Meta Horizon store.
I hope that helps!
Paul.
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Hi @william,
We've deployed a patch for this. Can you re-test and let it know if it solved your problem?
Paul.
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HI @william ,
The devs identified an "inconsistency" in the implementation of that bridge call - where, depending upon how a script was invoked, the property being consulted to return the results wasn't always set.
We're preparing a fix to patch in later today.
Thanks for reporting this!
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Hi - clever use of getScriptName() - maybe too clever!
I'm passing this onto the devs. My guess is that
bridge.getScriptName()
isn't returning the full [or proper] path to the script.We'll check it out and get back to you!
Discussion - A/B Testing
ScheduleRunScriptUTCv2 doesn't seem to work as expected?
List active tournaments
Discussion - A/B Testing
List active tournaments
Are there plans to support Storekit 2 receipt verification?
Is Meta Quest Fully Supported?
ScheduleRunScriptUTCv2 doesn't seem to work as expected?
ScheduleRunScriptUTCv2 doesn't seem to work as expected?
ScheduleRunScriptUTCv2 doesn't seem to work as expected?