Confirmed, StoreKit2 support is included in the upcoming v5.9 release, scheduled for next week.
brainCloudAdmin
brainCloud personnel
Posts
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Thanks for reaching out and for raising the question.
At the moment, the VS Code extension does not support targeting or importing from a specific directory. Its primary purpose is to synchronize Cloud Scripts stored in brainCloud and provide a convenient way to edit them using standard VS Code workflows and tooling.
We have created an internal task to review this limitation and discuss potential improvements to the extension so that it better supports directory-based workflows in the future.
In the meantime, one practical workaround is to export your Cloud Scripts directly from the brainCloud portal. Once exported, all scripts can be reviewed locally. You can then organize them into a folder structure that mirrors your desired layout, including the use of subfolders and .ccjs files. From there, you can zip the contents and import them back into your app, which can significantly reduce the need for repetitive copy and paste actions across individual files.
Please let us know if this approach works for your use case or if you have additional feedback on how you would like to see the extension evolve.
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Yes, this is a known limitation. Due to backend security applied, Rhino can no longer directly access Java classes. Currently, our backend does not convert Java Boolean objects into primitive values before passing them to Rhino.
I’ll forward this to our development team to see what improvements we can make on our side.
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Thanks for pointing this out. We’ve updated the linked file to the latest version.
Also, I’d like to mention that we’ve created a Visual Studio Code extension for Cloud Code scripts. It includes IntelliSense and other helpful features that you may want to give it a try.
You can find more details here:
https://forums.getbraincloud.com/topic/307/early-access-visual-studio-code-extension -
Thank you for sharing your suggestions. We will review your suggestions and see how we can incorporate them into future releases.
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Hi Noah,
I don't quite understand your question.
Development Plus provides access to some features (hosting, deep data, etc.) that we can't otherwise provide access to in a free development plan...
I suppose it IS accessed via the [Go Live!] button - which can be a bit confusing - since your app isn't really "live" under Dev+. That's a UI inconsistency that we haven't addressed yet.
The full details of the various plans can be found here: https://getbraincloud.com/pricing/
I hope that helps!
Paul.
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We are very interested in doing it - just need to find a model that works and is reliable...
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Hi @bkmitchell ,
thanks for reaching out.
Unfortunately our built-in relay server tech doesn't support what you need for Unity WebGL multiplayer.
Most brainCloud devs implementing your use case would integrate with Photon or Edgegap for their multiplayer for this reason. They both work well and work well with brainCloud!
[PS - This is an area of ongoing development for us though and we aim to fill this gap in the future. I can't comment on timelines for that though...]
Paul.
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Hi @william - for now we'll stay focused on Visual Studio Code... but never say never!

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Hi Vinicius,
You currently can't "run" scripts from the Code extension (I know - boo!).
For now the simplest is to keep a portal window up on the debug screen - and just switch and run the script from there upon save. Note that you don't need to load fresh script contents or anything - the servers automatically run the latest version - even if it's not currently what's showing in the Portal editor screen...
[Note - there are improvements to the Portal script editor coming in 5.9 - so that it's windows update more quickly and more reliably if the script has been edited elsewhere <-- exactly for this use case].
Paul.
Are there plans to support Storekit 2 receipt verification?
Are the Cloud Code type definitions (.d.ts) in the local setup guide outdated?
Field access restriction inquiry
Are the Cloud Code type definitions (.d.ts) in the local setup guide outdated?
Suggestions based on usage patterns.
live conversion inquiry
Early access - Visual Studio Code extension!
How to make Unity WebGl with SSL for Relay Service
Early access - Visual Studio Code extension!
Early access - Visual Studio Code extension!