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brainCloud Forums

Unity AddressableAssets

Scheduled Pinned Locked Moved Solved APIs
unity
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  • P Offline
    P Offline
    Paul Gregory
    wrote on last edited by
    #1

    Hi,

    Is is possible to use the brainCloud file storage and CDN system to deliver asset bundles to the new AddressableAssets subsystem in Unity?

    Paul

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  • Paul WinterhalderP Offline
    Paul WinterhalderP Offline
    Paul Winterhalder brainCloudAdmin
    wrote on last edited by Paul Winterhalder
    #4

    Follow-up on this...

    My guys have looked into it, and the way we version our global files isn't compatible with this new feature from Unity. Apologies!

    (PS - No plans yet for when/if we'll support it. Certainly tons of folks use an external CDN with brainCloud apps though - so the option is still there for you!)

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  • P Offline
    P Offline
    Paul Gregory
    replied to Paul Gregory on last edited by
    #2

    So, I guess nobody has an answer to this? Or is this the sort of response that is typical on these forums?

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  • Paul WinterhalderP Offline
    Paul WinterhalderP Offline
    Paul Winterhalder brainCloudAdmin
    wrote on last edited by Paul Winterhalder
    #3

    Apologies Paul - I guess we missed this question. I'll forward it onto the Unity devs...

    (I know that you can definitely use our file storage and CDN to deliver unity assets. But I'm not familiar with the new AddressableAssets subsystem).

    For what it's worth, definitely feel free to hit the Green Chat widget on portal or these forums to escalate directly to support.

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  • Paul WinterhalderP Offline
    Paul WinterhalderP Offline
    Paul Winterhalder brainCloudAdmin
    wrote on last edited by Paul Winterhalder
    #4

    Follow-up on this...

    My guys have looked into it, and the way we version our global files isn't compatible with this new feature from Unity. Apologies!

    (PS - No plans yet for when/if we'll support it. Certainly tons of folks use an external CDN with brainCloud apps though - so the option is still there for you!)

    1 Reply Last reply
    0

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