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brainCloud Forums
A

Alessio Falsetti

@Alessio Falsetti
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Topics

  • A

    Filter online players in Matchmaking

    Scheduled Pinned Locked Moved Solved Cloud Code
    8
    0 Votes
    8 Posts
    907 Views
    A

    Ciao @Paul-Winterhalder ,

    yes there is not much else to add, except perhaps the fact that the CompleteMatch is sent at the end of the game. Instead, AbandonMatch is sent if one of the players abandons the game prematurely.

    Thanks for the support! 🙂

  • A

    Reconnect to room on a Relay Server

    Scheduled Pinned Locked Moved Unsolved General
    30
    0 Votes
    30 Posts
    3k Views
    A

    Ciao @Greg-Moulds,
    you rock boy! 🙂
    I tried reducing the "early" launch setting as you suggested and in fact now the waiting time is very short. That was exactly the problem.

    Thanks!

  • A

    Lobby creation/deletion events in CloudCode

    Scheduled Pinned Locked Moved Unsolved Cloud Code
    13
    0 Votes
    13 Posts
    1k Views
    Paul WinterhalderP

    Hi Alessio,

    I have a suggestion.

    Why not create a global chat channel called "lobbyListeners".

    Then - when a user is viewing the lobbies - have them connect to and listen to the lobbyListeners channel.

    Then you don't need to maintain a global entity at all. Whenever you create a lobby or delete it - send an event to lobbyListeners - and it will automatically send it to everyone who has registered for the channel.

    Would that work? (or is there a part of your use case that I am missing?)

    Paul.

  • A

    Number of users via web hook or S2S call

    Scheduled Pinned Locked Moved APIs s2s webhook
    2
    0 Votes
    2 Posts
    366 Views
    Paul WinterhalderP

    Hmm, not really...

    You can get the number of sessions created in an hour with this call: https://getbraincloud.com/apidocs/apiref/#capi-globalapp-sysgetdailycounts

    But brainCloud doesn't otherwise track a concurrent session count per app.

    There are certainly 3rd party analytics packages that you could link into your client that would give you that sort of information though.

    Paul.

  • A

    Unity SDK: Android build crash with Minify option enabled

    Scheduled Pinned Locked Moved Client API Defects unity minify android
    2
    0 Votes
    2 Posts
    376 Views
    A

    Hi,
    I temporarily solved it by adding this line in the proguard_user:

    -keep class com.braincloud.unity.* { *; }

    so the BrainCloud classes are no longer minified.

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