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    General

    • G

      Clear and recalculate user milestones : rewards are replayed
      monitoring gamification • • Gwenolé STEPHANT  

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      This topic is deleted!
      • LEE JONG GUN  

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    • L

      Leaderboard score range
      leaderboard • • LEE JONG GUN  

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    • Kenneth Lightner

      Some questions on the Relay Server service?
      unity multiplayer relayservice relay unet • • Kenneth Lightner  

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    • C

      NPM braincloud package install
      node.js npm • • Carlos Barcenilla  

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      J

      You can bypass the peer dependencies by adding --legacy-peer-deps flag to your npm install. After modifying package.json, then use npm-install-peers to install the rest of peer dependencies.
    • P

      This topic is deleted!
      • pappuseobd  

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    • P

      Web Payments
      braincloud question • • Panagiotis Milios  

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    • U

      Setting up segment integration
      integrations segment • • Ulrika Hjälmgården  

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      U

      I figured it out. Segment has a Legacy - Project source type, using that worked.
    • A

      Can I create a chat in Brain Cloud?
      unity server authentication chat • • Andrei Baranov  

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      I downloaded the BrianCloud plug in for Unreal Engine, I can integrate user authentication, and real-time chat between connected players in a day.
    • D

      Convert to JSON: does brain cloud provide object types for response returns?
      sdk • • darren zou  

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      Solved: IDK if this is the right approach but I am using brainCloud's LitJson and JSONMapper. I will map out the things I need and put it into an object of variables I chose to parse out.
    • D

      Removing a anonymous external ID?
      authentication • • darren zou  

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    • D

      Few Questions Before Committing to This BaaS!
      question • • darren zou  

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      D

      Update: Authentication seems to be going well. I can automatically sign user in using ANON, and attach an email and pass. I can also log a user in using existing email and pass and getAnonID and store it and proceed to use that AnonID to use AnonID on startup for silent authentication. However, if user selects anon account but then the user decides to log into an existing email and pass account, how would I go about deleting the new ANON account the user decides to "throw" away?
    • D

      Tournament Questions
      cloud code portal api hook tournament • • Davis Knox  

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      (Post the answer from brainCloud chat channel) Actually, there is a workaround that you can perform the tournament rewards adjustments, Turn off the auto claim Add a post-hook to Authenticate instead <- where auto-claim would normally run And in the post-hook look to see if they have tournament rewards, and if they do, claim them there - performing any award adjustments that need to be made.
    • R

      Anyone available for Freelance?
      freelance batch replace script job • • Rubens A Nobre Jr.  

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      J

      (Note: this issue has been solved through our online chat support.)
    • C

      Web client security
      web security • • Chad Elstad  

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      C

      @David-St-Louis-0 On my last question, can you restrict API calls to only be from a specific web domain or mobile app is? Google Api's allowed to restrict calls to firebase to be specifically from an web domain, or the specific app ID's. Another way to ask it, is there any way to restrict API calls to from a specific location? Thanks again, -Chad
    • C

      SOLVED RPG's on BrainCloud?
      braincloud web rpg • • Chad Elstad  

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      Hi Chad, Sorry for the late reply. Yes, brainCloud can handle RPG style games well, it provides a rich set of features that benefits any type of game - includes very flexible multiplayer tech, Our built-in real-time multiplayer services are more based around the idea of shared game experiences that last a finite period of time (i.e. arena shooters, casual multiplayer, etc.). Our matchmaking, lobby services, room server system, etc are all geared toward making this sort of experience easy and inexpensive to build - but also can integrate with 3rd party or custom tech. brainCloud provides support for custom Room Servers that can support any type of custom or 3rd party multiplayer tech. For all these characters related data (user data), you can use User Entity or Custom Entity to store and trace them. The end-user profileId and anonymousId are stored securely in the client library wrapper on user devices. Users' IAP items and currency end up “unlocking” “awarding” these to the associated profileId, so that will never be lost. If a player is offline, you need to have some code on your side to handle this situation with the request callbacks, as long as “update()” is not called, it will not process sending packet bundles or process callbacks from the received packets. Shouldn't keep all calls for later. Instead, update player stats once connected, in 1 call. Hope that helps!
    • L

      is there automation scheduled events?
      portal event automation • • LEE JONG GUN  

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      Paul Winterhalder

      Hi Lee, You can schedule jobs in brainCloud using the ScheduleRuleScriptMinutes() or ScheduleRunScriptMillisUTC() calls - http://getbraincloud.com/apidocs/apiref/#capi-script-schedulerunscriptminutes And those jobs can reschedule themselves to run again at another time. You can find an example scheduler script here: https://getbraincloud.com/apidocs/cloud-code-central/handy-cloud-code-scripts/scriptscheduler-script/ Hope that helps! Paul.
    • T

      Does a Pre-hook consume an extra API call?
      cloud code • • Travis Brown-John  

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      @Paul-Winterhalder @Ali-Raza Thanks for the help!
    • P

      Discord Server
      general community • • Panagiotis Milios  

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    • Paul Winterhalder

      Anybody tried the new Slack integration?
      braincloud 4.5.5 slack • • Paul Winterhalder  

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