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  • D

    Don't reward quests + milestones automatically

    Scheduled Pinned Locked Moved Unsolved General
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    D

    one workaround im thinking of doing is having a "fake" user stat. one that tracks the actually XP and another that's "unlocked XP". then just increase the unlocked XP whenever someone "claims" the milestone

  • D

    Max number of keys on a user statistic?

    Scheduled Pinned Locked Moved Solved General
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    3 Posts
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    Paul WinterhalderP

    Update - we discussed it and we think you are good to go.

    A test of 1000 stats revealed that the resulting statistics object (that contains all values) was only about 64KB - which is smaller than I had feared. So it looks like 2000-2500 stats will come in less than 200KB.

    Note - that IS 200KB more data that will be returned during an Authenticate call - and during readUserState() - but it should work okay.

    I assume you'll be creating these stats dynamically. That is controlled via the setting on this page (you've probably already discovered it).

    2024-08-27_09-37-51.png

    One warning is that stats are case sensitive - so we'd definitely recommend that you standardize the creation/accessing of the stats - maybe do an uppercase() or lowercase() cast before creating / accessing them.

    I hope that helps. Good luck!

    Paul.

  • D

    Can you reward items using when you achieve an XP level?

    Scheduled Pinned Locked Moved Solved General
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    Paul WinterhalderP

    Hmm - not currently - but it's coming...

    Unfortunately it didn't make it into 5.4 (which drops in a few weeks) - so that will end up in 5.5.

    Paul.

  • D

    How to implement "loot boxes"

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    2 Posts
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    Paul WinterhalderP

    brainCloud doesn't directly support loot boxes currently... Though of course the Item Catalog and User Items services give you the building blocks to construct your own system in cloud code.

    To implement such a system, you would:

    use Global Entities or Unowned Custom Entities to represent the collection of loot box templates construct your JSON with the rules (percentages, etc.) for constructing the loot box then write a cloud code script that when run - performs the work to award the user the relevant items

    Note - there are future plans to add such a feature to brainCloud - but it isn't scheduled yet. I'll add your +1 !

    Paul.

  • D

    Best way to set default items

    Scheduled Pinned Locked Moved Solved General
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    2 Posts
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    Paul WinterhalderP

    Hi - normally what you'd do there is attach it as a reward to XP level 1. <- XP level 1 has a minimum XP of 0 - so users get it when the user account is created.

    I hope that helps!

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