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  • Discuss all the things!

    179 674
    179 Topics
    674 Posts
    Paul WinterhalderP
    Actually that should work now @moondory77 . You just have to include "unique": true in the options.
  • Suggestions for improvements, new features, etc.

    47 166
    47 Topics
    166 Posts
    johnhJ
    Case 14697
  • Questions specific to particular APIs, libraries, etc.

    68 275
    68 Topics
    275 Posts
    johnhJ
    Added case 14696 Linked to cases 14550 and 14677
  • General cloud code discussions...

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    35 Topics
    149 Posts
    J
    Q1: The removed player is completely excluded from reward calculation, so if the deletion happens before the job runs, that player is never iterated over and receives no rank or rewards. Q2: Yes, the modified score will be used. The job always reads live state. Note that whether the score actually gets modified depends on the leaderboard type (e.g., for the LOW_VALUE type, only updates if the new score is less than the existing) Q3: No backfilling, the next joiner goes to the latest instance, not the freed spot in ^2. No loop over earlier instances (^1, ^2) ever happens. The next joiner goes to ^3 (or ^4 if ^3 is full). The freed spot in ^2 stays empty permanently.
  • brainCloud's online learning tutorials and examples.

    3 3
    3 Topics
    3 Posts
    Hoar JoanneH
    brainCloud developers have just release several playable builds of our famous examples! See our cool features in action. Find them at https://getbraincloud.com/demos for Windows, Mac, online and mobile.
brainCloud 6 is alive!

brainCloud 6 features brainBot, our new AI assistant, LiveOps Campaigns, Group Tournaments, i3D Flex Metal Hosting, our new brainCloud MCP, and more!

brainCloud Bootcamp!
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Use the chat widget from the Design Portal - or send an email to support at getbraincloud.com. Thanks!