Discussion - A/B Testing
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Hello,
We're exploring how to do A/B Testings in our apps using Braincloud, but as far I can tell support for this is very limited. I can see that each user is assigned an A/B Test ID but I can find any info on what we can do with it out of the box, the key feature we need is the ability to group users together based on custom criteria or segments and I don't see an option for that.
Talking with the chatbot it suggested the use of Groups, but they seem limited to about 50 people and are more intended for clans, teams and related game mechanics.Any additional information on this topic will be much appreciated.
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On the A/B testing side, each user is assigned a unique A/B test ID (0–99) when their account is created. These IDs can be used to segment players for different testing experiments, and are available as criteria within our Segment system. The abTestingId is returned to the app as part of the authentication response, and can also be accessed via the
PlayerStats.ReadUserState()call.
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On the A/B testing side, each user is assigned a unique A/B test ID (0–99) when their account is created. These IDs can be used to segment players for different testing experiments, and are available as criteria within our Segment system. The abTestingId is returned to the app as part of the authentication response, and can also be accessed via the
PlayerStats.ReadUserState()call.
@JasonL
Thank you for the info on the test ID. Speaking of segments, Is there a way to limit the amount of users that can fit in a segment? For example, what if I want my test group to be exactly 10k users? -
There’s no direct way to cap the exact number of users in a segment, but you can add more criteria with the testing ID to narrow it down?
@JasonL
Yes we can do that too, I was just wondering how granular our control over the segment is, as one of the requirements for our testing was to have a precise number of users for each group.Thank you so much for the info, I'll write again if I have more questions.
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