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  • Paul WinterhalderP

    Migration to MongoDB 8.0 - ask your questions!

    Scheduled Pinned Locked Moved Unsolved General mongodb 8
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    1 Posts
    155 Views
    No one has replied
  • Paul WinterhalderP

    5.7 Discussion and Feedback!

    Scheduled Pinned Locked Moved Unsolved General braincloud 5.7 release
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    0 Votes
    3 Posts
    265 Views
    Paul WinterhalderP

    Oh - and one thing that wasn't in the release notes... we bumped up the Design Portal session timeout -- so if you go away from the portal and come back to it later -- there's a better chance that you can pick up from where you left off (instead of being booted and having to re-login).

  • F

    iOS Purchase Verification not registering the purchase

    Scheduled Pinned Locked Moved Unsolved General iap ios
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    5 Posts
    482 Views
    Paul WinterhalderP

    Ah! Thanks for letting us know!

  • F

    Discussion - Promotions

    Scheduled Pinned Locked Moved Unsolved General appstore promotions
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    F

    @JasonL
    Thank you for the info, much appreciated!

  • L

    PostTournamentScoreUTC DateTime or ulong?

    Scheduled Pinned Locked Moved Unsolved APIs
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    4 Posts
    682 Views
    Paul WinterhalderP

    Okay - cool!

  • R

    propark.cloud

    Scheduled Pinned Locked Moved Unsolved General
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    328 Views
    Paul WinterhalderP

    สวัสดี ต้องขออภัย แต่เราให้บริการช่วยเหลือเป็นภาษาอังกฤษเท่านั้น

    [Hi. Apologies - but we only provide support in English.]

  • A

    Post Score when a Tournament ends?

    Scheduled Pinned Locked Moved Unsolved General
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    274 Views
    J

    You can schedule a recurring daily cloud code script to run after the completion of your daily tournament. This script will use the GetGlobalLeaderboardPage method to retrieve the daily tournament winner's information and score, then post it to the monthly tournament using the PostTournamentScoreOnBehalfOf method.

  • L

    Recurring scheduled tasks?

    Scheduled Pinned Locked Moved Unsolved Cloud Code
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    918 Views
    Paul WinterhalderP

    We agree with that @antony - we'll get that request to the devs.

  • Paul WinterhalderP

    Any questions regarding the new Retention Analytics?

    Scheduled Pinned Locked Moved Unsolved General braincloud 5.5 retention
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    851 Views
    Paul WinterhalderP

    Hi folks,

    FYI, here's one minor update regarding the Retention Analytics screen:

    We have changed it to show Classic retention by default.

    The reason for the change is that Rolling Retention naturally trends downward over the 30-day period of the report. That's simply due to mathematics. Rolling retention for a particular day measures whether the user returns that day - or any day thereafter. Thus - the days at the end of the calendar period have fewer days after them - and so the stat will naturally be lower.

    We don't want folks to mistakenly think their retention is trending down - so we're now defaulting to Classic Retention which is more deterministic over the 30 day period. For those who wish to view the Rolling Retention - it's just a mouse click away!

    Cheers!

    Paul.

  • T

    Match history

    Scheduled Pinned Locked Moved Unsolved General
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    8 Posts
    878 Views
    T

    thx, I will give it a try

  • L

    App Store Receipt Signing Intermediate Certificate

    Scheduled Pinned Locked Moved Unsolved General
    2
    0 Votes
    2 Posts
    274 Views
    J

    Thank you for sharing this information. It does not have an impact on our server-side validation.

  • D

    Apple Push Notification service server certificate update

    Scheduled Pinned Locked Moved Unsolved General
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    3 Posts
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    Paul WinterhalderP

    Update - we've confirmed with the server team that we believe we are all set.

    We'll perform some tests when the Sandbox servers cut over the week of Jan 20th to confirm.

    Paul.

  • W

    Global Entities retrieval issues and questions

    Scheduled Pinned Locked Moved Unsolved APIs
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    5 Posts
    642 Views
    P

    @wjurica Assuming you're using c#, consider Newtonsoft for the deserialization & mapping process. It's two lines of code to map your data to a class.

    https://www.newtonsoft.com/json

  • K

    bridge.getCustomEntityServiceProxy()

    Scheduled Pinned Locked Moved Unsolved Cloud Code
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    5 Posts
    684 Views
    Paul WinterhalderP

    Hi @kinco-h - I assume (hope) you got the info you needed from our support folks?

    Hint - you access chat support by clicking on the "Ask Support" button in the top right-hand corner of the Design Portal...

    2024-12-04_09-07-57.png

  • L

    Localization Issue

    Scheduled Pinned Locked Moved Unsolved General
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    6 Posts
    703 Views
    L

    Thank you so much!

  • Z

    Follow up question for bulk user entity data access

    Scheduled Pinned Locked Moved Unsolved General
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    2 Posts
    307 Views
    J

    You can achieve it by writing a cloud code script that retrieves the data of each individual user's user entities and stores it in a custom entity collection. After that, call the method RunBatchUserScript() to execute this process for every user within the app. Then, the resulting collection can be downloaded for analytical purposes.

  • I

    [Unity] Registering push notifications specifically for Async turns.

    Scheduled Pinned Locked Moved Unsolved APIs
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    8 Posts
    936 Views
    J

    For clarity, Firebase Cloud Messaging recommends creating a topic using Pub/Sub, though this approach is optional.

  • T

    Dedicated server getting all player's username

    Scheduled Pinned Locked Moved Unsolved General
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    5 Posts
    700 Views
    T

    Oh, server can use client API

  • L

    latest braincloud xcode build error

    Scheduled Pinned Locked Moved Unsolved General
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    4 Posts
    517 Views
    L

    Okay, I built it using the commented out part above.

  • T

    [Unity] BrainCloud 5.4.1 is reporting error in an empty project

    Scheduled Pinned Locked Moved Unsolved APIs
    2
    0 Votes
    2 Posts
    343 Views
    C

    Hi there- thanks for bringing this to our attention! A newer version of the Unity Package containing a fix for this has been uploaded. Available here: https://github.com/getbraincloud/braincloud-csharp/releases/tag/5.4.1

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