The aggregation that counts new users is not real time, it runs at hourly granularity, so there can be a delay before the stats reflect the actual number of users. At the time of checking again, the numbers had updated as follows
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NewUser detection issue
Solved General2 -
Custom Entity Collection limit
Solved General2 -
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Notification Templates
Unsolved General3 -
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Best practices for in-game mailbox
Unsolved APIs4 -
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AWS Gamelift integration guide
Unsolved General5 -
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builder/v1/deploy api latest schema
Unsolved General7 -
Improving inventory inefficiencies
Unsolved General10 -
Unknown Country, Language
Solved General2 -
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Platform IDs: Missing PS5
Unsolved APIs4 -