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brainCloud Forums
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greggoryaddison

@greggoryaddison
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  • G

    Matchmaking To An Edgegap Hosted Server Instance

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    Steve JonesS

    Hey, thanks for reaching out. To answer your main question directly: yes, brainCloud's lobby and matchmaking system can trigger an Edgegap server deployment automatically. You do not need to build a custom C++ room server to make this work.

    https://github.com/getbraincloud/examples-cpp/tree/develop/relaytestapp

    The relaytestapp example on the develop branch of examples-cpp is a working client example that does exactly what you are describing. It uses brainCloud lobbies and matchmaking to find a match, and once the lobby is ready to launch, brainCloud handles spinning up the Edgegap server and passes the connection details back to all players through RTT.
    The server configuration you see in the screenshot is what ties everything together on the brainCloud side. That entry defines which Edgegap application to deploy, which regions to consider based on the selected beacons, and the credentials needed to make the deployment call. Once that server is linked to a lobby type, the entire launch sequence is handled for you.
    The relaytestapp is a solid starting point to see this end to end.
    Screenshot 2026-05-07 at 12.13.17 PM.png

  • G

    My Dashboard Is Showing Abnormal Numbers For API Usage

    Scheduled Pinned Locked Moved Unsolved APIs
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    G

    @Paul-Winterhalder Hello! Here is my app Id "15675

  • G

    The Unreal Engine Bootcamp Suggests Storing The Secret Key In The Game Files

    Scheduled Pinned Locked Moved Unsolved General
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    6 Posts
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    Paul WinterhalderP

    Thanks @Brad-Hester !

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