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  • Paul WinterhalderP

    brainCloud BootCamp is live!

    Scheduled Pinned Locked Moved Videos and Tutorials bootcamp
    1
    0 Votes
    1 Posts
    404 Views
    No one has replied
  • Paul WinterhalderP

    brainCloud 5 is alive!

    Scheduled Pinned Locked Moved General braincloud 5
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    1 Posts
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    No one has replied
  • Paul WinterhalderP

    Portal-X is now available to all Public BaaS. Any feedback?

    Scheduled Pinned Locked Moved General portal-x braincloud 5
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    Paul WinterhalderP

    Hi @Panagiotis-Milios ,

    Yup - we made improvements to the Entity Viewer(s) partially based on your feedback. There are more improvements to come as well.

    We're also looking at the Job Queue screen - and I've passed the Ctrl-S request onto the Cloud Code Editor dev... I definitely agree with that - it's a reflex for lots of folks (including me!).

    Paul.

  • Paul WinterhalderP

    brainCloud 5 is coming next week!

    Scheduled Pinned Locked Moved General braincloud 5 announcement
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  • B

    Error 40316 on authenticate

    Scheduled Pinned Locked Moved APIs s2s authentication
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    B

    @panagiotis-milios Thank you for your response, appreciate your time !
    I solved the issue :
    The url I was using was wrong, more precisely I was using the wrong servlet :
    I was using

    /dispatcherv2

    while I was supposed to use

    /s2sdispatcher.

    I also want to point out that you are right about the "appId" below the "packetId", it is not needed.
    Thank you, I hope this thread will help anyone encountering this problem !

  • L

    is there automation scheduled events?

    Scheduled Pinned Locked Moved General portal automation event
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    L

    @paul-winterhalder
    then it can repeat push notice?

  • L

    tracking refund iap for google and apple

    Scheduled Pinned Locked Moved Feature Suggestions refunds iap
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    L

    @paul-winterhalder
    if detect refund than ban automatically with few condition matched(Size or number of refunds)
    Nxx Gamebxxx has this function

  • Paul WinterhalderP

    You may need to re-upload your profile pic....

    Scheduled Pinned Locked Moved General forums profile
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  • Paul WinterhalderP

    brainCloud 4.15 (with Portal-X) is coming on Monday!

    Scheduled Pinned Locked Moved General 4.15 braincloud
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  • G

    Issue with Auth when running outside of Unity editor

    Scheduled Pinned Locked Moved General ios macos authentication
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    Michael CostaM

    Hello @Gavin-Beard!

    We've had trouble reproducing this issue on our end. After some testing with a small app on MacOS and iOS, we have not been able to see the error you are encountering using Unity 2021.3.8.

    If you could, please check out the app here and let us know if this issue is still persisting. It is a barebones authentication app and it should run on multiple devices. The Authentication.cs script has all the gory details. Just open up the Main scene under Assets > App > Misc > Main.unity to get it running. You will also need to add your brainCloud credentials, but you can copy the Authentication example template in brainCloud to test the app.

    Please let us know how this app works on your end and if any issues are encountered! You should be able to click on any error logs in the in-app console to copy the log to your device's clipboard.

    As for your specific issue, my best guess is that perhaps an external library of sorts might not be supported with brainCloud, such as the Newtonsoft Json.NET library. For JSON de/serializing, brainCloud comes with JsonFX. You can also make use of Unity's own JsonUtility for structured JSON de/serialization. Both the app I've shared and the examples on our GitHub make use of JsonFX extensively.

    If you'd like to know more and see how a more robust app can handle brainCloud authentication, as Franco suggested, you should check out our Authentication example on our Unity Examples GitHub.

    Hope this helps! Please let us know if you have further questions or inquiries about this.

  • M

    Best way to test/fake IAP calls and results without committing to an IAP platform?

    Scheduled Pinned Locked Moved Unsolved General unity iap marketplace
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  • Paul WinterhalderP

    We've made a change to brainCloud's API networking...

    Scheduled Pinned Locked Moved General braincloud networking
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    Paul WinterhalderP

    Update 3 - okay - the networking optimization is back in place now.

    (Though we haven't turned it on for the Portals yet - just want to ensure there aren't any issues first...)

    Paul.

  • N

    Difficulty parsing JSON response in Unity

    Scheduled Pinned Locked Moved APIs unity json jsonutility
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    Michael CostaM

    Hello! Thanks for your inquiry.

    The format of this response has been used for several years so to change it at this point would cause many errors for our clients. However, in situations like this, we have included the JsonFx library to help deserialize dynamic JSON objects with.

    One way to deserialize the JSON items would be to include a DeserializeItems(string) method in your Data class to be able to store them in an array using JsonFx's JsonReader.Deserialize(string) method:

    public List<Item> Items = new List<object>(); public void DeserializeItems(string jsonResponse) { var response = JsonReader.Deserialize<Dictionary<string, object>>(jsonResponse); var data = response["data"] as Dictionary<string, object>; var items = data["items"] as Dictionary<string, object>; foreach (Dictionary<string, object> item in items.Values) { var newItem = new Item(); newItem.itemId = (string)item["itemId"]; newItem.defId = (string)item["boost_rapidfire"]; newItem.quantity = (int)item["quantity"]; // etc... Items.Add(newItem); } }

    Alternatively, you can also use JsonFx's JsonWriter.Serialize(object) method in the foreach loop to then be able to use Unity's JsonUtility to automatically map it as an Item.

    Understandably, both methods have their own pros and cons. However, it should be able to get the job done in this case.

    Hope this helps! Please let us know if you have further questions or inquiries about this.

  • A

    Number of users via web hook or S2S call

    Scheduled Pinned Locked Moved APIs s2s webhook
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    Paul WinterhalderP

    Hmm, not really...

    You can get the number of sessions created in an hour with this call: https://getbraincloud.com/apidocs/apiref/#capi-globalapp-sysgetdailycounts

    But brainCloud doesn't otherwise track a concurrent session count per app.

    There are certainly 3rd party analytics packages that you could link into your client that would give you that sort of information though.

    Paul.

  • J

    Password content specification?

    Scheduled Pinned Locked Moved Solved General password email cloudcode
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    Paul WinterhalderP

    FYI - this feature was added in brainCloud 4.13 - https://getbraincloud.com/apidocs/release-4-13/

  • A

    Support for Open Id so other backends can integrate with BrainCloud

    Scheduled Pinned Locked Moved Feature Suggestions openid
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    A

    @Paul-Winterhalder Yes please, there are other gaming backends which only works with Open Id . I already shared one requirement with Jason. Implementing this will not just solve my edge case but open opportunities for lots of other backends to work well with BrainCloud

  • D

    ScriptsScheduler has the wrong quote character

    Scheduled Pinned Locked Moved Documentation Defects quote code example
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    96 Views
    Paul WinterhalderP

    Hi Dan,

    Thanks for reporting that. We'll get it fixed up.

    Paul.

  • K

    getMessagesPage with $or field not working probably

    Scheduled Pinned Locked Moved APIs messaging
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    J

    Hi Kirlos, as you can see from the response's message field, there are two elements (id and name) underneath, you need to append .id to specify the first search field for id, so change the "message.from" to "messsge.from.id" should solve this problem.

  • R

    Solution: WebGL: Unity 2021 Websocket-native Runtime Error

    Scheduled Pinned Locked Moved APIs unity error solution web
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    1 Posts
    505 Views
    No one has replied
  • G

    Authentication error - Unity iOS

    Scheduled Pinned Locked Moved APIs unity error ios
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    4 Posts
    580 Views
    A

    Hi Gavin,

    Did you resolve the crash issue on iOS? I am experiencing it as well, so I feel I must have missed something 🙂

    Cheers,
    Andreas

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