Godot support for brainCloud....
-
So, uhhh... it's looking like it is a good time to add Godot support to brainCloud.

Has anyone here used it?
Seeing as we already have very robust C# support - we'll target that first. And it looks like its pretty straight-forward for GDScript to call C# - so that's cool.
We'll also scope our support to Godot 4 and above.
Anything else we should know? If any of you have any insight to provide - feel free to jump in!
Thanks!
Paul.
-
oh already posted! I want to know about godot support plan
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login