lobbyId ?
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Hello,
Please I have a small question about the lobby, I have been working to implement it in my new app, but there is a required parameter for some functions which is lobbyId, I don’t know where can I get this from? As I don’t receive this id in the response when I create a new lobby.
I searched on the portal tutorial, api ref and the forums, but didn’t find anything, so I think am lost here.
Thank you.
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Doh - I didn't realize you were using that SDK - which is lagging a bit behind.
We'll get the devs on that - but we've hit the holidays here in Canada and we'll be looking at an early January release then.
Apologies...
(Note - that SDK is based on our C++ SDK if you want to go off-road a bit to see how to add the support for yourself. Apologies for the delay!)
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Hi Kirlos,
The lobbyid is returned in the
MEMBER_JOINRTT event that you receive once you've been assigned to the lobby. You can see the details of the event on this page https://getbraincloud.com/apidocs/apiref/#capi-lobbyCopy-and-paste here:
{ "service": "lobby", "operation": "MEMBER_JOIN", "data": { "lobbyId": "22819:unranked:406", "currentTime": 1549658965234, "lobby": { "state": "setup", "owner": "f6fa3e0e-6aac-497a-84e1-c8db6f545c12", "rating": 0, "lobbyTypeDef": {}, "settings": {}, "version": 1, "timetable": { "createdAt": 1549658965234, "early": 1549658965234, "onTime": 1549659055234, "tooLate": 1549659145234 }, "numMembers": 1, "members": [] }, "member": { "profileId": "f6fa3e0e-6aac-497a-84e1-c8db6f545c12", "name": "David", "pic": "", "rating": 0, "team": "player1", "isReady": true, "extra": {}, "cxId": "22819:f6fa3e0e-6aac-497a-84e1-c8db6f545c12:bvm2ga9aelaigkbdrojp3ifjrp" } } }To receive the events, you need to register a handler:
https://getbraincloud.com/apidocs/apiref/?csharp#capi-rtt-registerrttlobbycallbackI hope that helps!
Paul.
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Hi Paul,
Thank you for your reply.
The problem is that I am using the Objective-C SDK, and I don't have _bc.RTTService, it's also written "Coming soon!" in the API ref., so how can I register a handler in this case?Thank you!
Kirlos.
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Doh - I didn't realize you were using that SDK - which is lagging a bit behind.
We'll get the devs on that - but we've hit the holidays here in Canada and we'll be looking at an early January release then.
Apologies...
(Note - that SDK is based on our C++ SDK if you want to go off-road a bit to see how to add the support for yourself. Apologies for the delay!)
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Oh okay, I understand.
Yeah I was already trying to use the C++ SDK, and I will also be waiting for the Obj-C one.Thank you!
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