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  • GetGroupsSocialLeaderboard

    Feature Suggestions
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    L
    yes that reason too. readgroup result data is not enough so need more data(like score) so need.
  • Virtual Purchase

    Feature Suggestions
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    A
    Almost, but you can't define the price in virtual currency. The solution I came up with is to make a cloud script that purchases and then immediately sells a user item. The user item has a buyPrice and a sellPrice which effectively does the currency conversion.
  • Post Score when a Tournament ends?

    Unsolved General
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    J
    You can schedule a recurring daily cloud code script to run after the completion of your daily tournament. This script will use the GetGlobalLeaderboardPage method to retrieve the daily tournament winner's information and score, then post it to the monthly tournament using the PostTournamentScoreOnBehalfOf method.
  • Recurring scheduled tasks?

    Unsolved Cloud Code
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    Paul WinterhalderP
    We agree with that @antony - we'll get that request to the devs.
  • 0 Votes
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    A
    Thank you! I've hacked an implementation for now that just guesses the ranks on the client side without grabbing the actual ranks. The players will only discover it if they're playing sitting side by side.
  • 0 Votes
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    A
    I implemented this pretty easily just using events. Instead of adding a friend I instead send a 'friendRequest' event to the potential friend. once that player views the event and accepts the request the friends are added.
  • Match history

    Unsolved General
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    T
    thx, I will give it a try
  • Multiple Characters(or channel) in one account

    Feature Suggestions
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    Paul WinterhalderP
    Hi @LEE-JONG-GUN , Thanks for the feedback. This is admittedly a tricky one. The best route I've seen to handle it is to use our shared (i.e. parent-child) accounts feature - which involves using a parent app for the player account - and a child app for the character accounts. Note that it does involve two live apps - but we can put your parent app on a special plan with no live fee (you just pay for API calls) - and there won't be a ton of API call from that app - cause 99% of all calls will be against the child app. There is more info here - https://docs.braincloudservers.com/learn/key-concepts/authentication/shared-accounts/ I hope that helps! Paul.
  • App Store Receipt Signing Intermediate Certificate

    Unsolved General
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    J
    Thank you for sharing this information. It does not have an impact on our server-side validation.
  • "Player Location" custom session/matchmaking id

    Solved Cloud Code
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    Paul WinterhalderP
    Ah - perfect. Yeah - that sounds like a better option given the full requirements. Glad you found it... and welcome to brainCloud!
  • Apple Push Notification service server certificate update

    Unsolved General
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    Paul WinterhalderP
    Update - we've confirmed with the server team that we believe we are all set. We'll perform some tests when the Sandbox servers cut over the week of Jan 20th to confirm. Paul.
  • Global Entities retrieval issues and questions

    Unsolved APIs
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    P
    @wjurica Assuming you're using c#, consider Newtonsoft for the deserialization & mapping process. It's two lines of code to map your data to a class. https://www.newtonsoft.com/json
  • bridge.getCustomEntityServiceProxy()

    Unsolved Cloud Code
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    Paul WinterhalderP
    Hi @kinco-h - I assume (hope) you got the info you needed from our support folks? Hint - you access chat support by clicking on the "Ask Support" button in the top right-hand corner of the Design Portal... [image: 1733321320013-2024-12-04_09-07-57.png]
  • Webhook routes

    Solved Cloud Code webhook cloud code s2s
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    Paul WinterhalderP
    Cool. Thanks for sharing the solution here @devsleeper !
  • 0 Votes
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    Paul WinterhalderP
    Hi @PJ , Your usage of lobbies is exactly why we added the concept of long-lived lobbies. (Admittedly it wasn't part of the original use case - which is probably why some of the documentation doesn't seem to properly reflect that usage <-- we'll review that). So - needless to say - keep going as you are - and reach out if you hit issues! Happy coding! Paul.
  • Log timestamp to local time

    Portal-X Suggestions
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    devsleeperD
    My profile displays in a different format than my logs do yes - reading 16:05:53.051 PST vs 4:05:53 PM PST, it's not a huge thing but would be nice as preference in profile settings (or cycling format on the log view timestamp itself)
  • 0 Votes
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    P
    Awesome! Still a few things to clean up but I appear to be right back to testing within the editor, but against brainCloud's actual lobby system. The key was setting debug to true in the config.js and following the instructions at the end of the GitHub page. Thanks again!
  • Localization Issue

    Unsolved General
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    L
    Thank you so much!
  • Follow up question for bulk user entity data access

    Unsolved General
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    J
    You can achieve it by writing a cloud code script that retrieves the data of each individual user's user entities and stores it in a custom entity collection. After that, call the method RunBatchUserScript() to execute this process for every user within the app. Then, the resulting collection can be downloaded for analytical purposes.
  • [Unity] Registering push notifications specifically for Async turns.

    Unsolved APIs
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    J
    For clarity, Firebase Cloud Messaging recommends creating a topic using Pub/Sub, though this approach is optional.