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  • K

    [Question] Difficulty setting up dev/prod environment with braincloud apps.

    Scheduled Pinned Locked Moved Solved General
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    K

    I believe this worked @Steve-Jones -- thanks so much for the tip!

  • R

    Can I use Braincloud with Gamemaker?

    Scheduled Pinned Locked Moved Unsolved General gamemaker
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    J

    I believe that you can integrate the brainCloud C++ library as a third-party library within Gamemaker. brainCloud C++ library can be found here -- https://github.com/getbraincloud/braincloud-cpp

  • S

    Error launching room on room server

    Scheduled Pinned Locked Moved Unsolved APIs
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    Paul WinterhalderP

    Hi,

    Has your dockerhub team invited the "braincloudhost" user to your team with read-only privileges so that we can retrieve your custom image?

    The email address of that account is paulw AT getbraincloud.com.

    Hope that helps!

    Paul.
    [PS - Once you've done that - ping us here or in the support chat. We need to manually access the request these days <- Recent change to how dockerhub works.]

  • K

    What is the proper way to implement an "Energy" system for a casual mobile game?

    Scheduled Pinned Locked Moved Unsolved General energy system mobile
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    P

    @kuabs Exactly. Always use braincloud server time for features that rely on time passed. Also, if you want to modify your recharge rate during gameplay, you might want to consider keeping it in a global entity instead so every user will be affected by it.

  • B

    Godot BootCamp is live!

    Scheduled Pinned Locked Moved Videos and Tutorials
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    1 Votes
    1 Posts
    730 Views
    No one has replied
  • P

    UserItems.AwardUserItem cannot be blocked for clients

    Scheduled Pinned Locked Moved Unsolved APIs
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    Paul WinterhalderP

    Update - we have patched this issue in our Public BaaS.

    The API call is now blockable via API Blocking - but it's also disabled by default now (via the core API itself). There's a new compatibility flag (that is by default enabled for all existing apps) that preserves the old functionality.

    Paul.

  • B

    brainCloud C# library updated (5.1.1)

    Scheduled Pinned Locked Moved Unsolved General
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    No one has replied
  • G

    Async match without opponent

    Scheduled Pinned Locked Moved General unity async match
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    A

    Also looking for this type of functionality, so id +1 this feature request

  • Paul WinterhalderP

    brainCloud 5.1 is on it's way!

    Scheduled Pinned Locked Moved General braincloud 5 5.1
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    Paul WinterhalderP

    And brainCloud 5.1 is now live. Let us know what you think!

  • A

    Lobby creation/deletion events in CloudCode

    Scheduled Pinned Locked Moved Unsolved Cloud Code
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    Paul WinterhalderP

    Hi Alessio,

    I have a suggestion.

    Why not create a global chat channel called "lobbyListeners".

    Then - when a user is viewing the lobbies - have them connect to and listen to the lobbyListeners channel.

    Then you don't need to maintain a global entity at all. Whenever you create a lobby or delete it - send an event to lobbyListeners - and it will automatically send it to everyone who has registered for the channel.

    Would that work? (or is there a part of your use case that I am missing?)

    Paul.

  • C

    Unreal 5.3.x support

    Scheduled Pinned Locked Moved Solved General
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    C

    Update: Fixed in the latest release
    https://github.com/getbraincloud/braincloud-unreal-plugin-src/releases/tag/5.0.1
    Thanks Joanne 🙂

  • A

    Deserializing the JSON matchState into a custom object

    Scheduled Pinned Locked Moved Unsolved General
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    Franco LagoF

    Hello Andrey and thank you for your inquiry,

    For an approach like this I would recommend grabbing the matchState as a Dictionary<string,object> and then making a new instance of JsonMatchState and filling in each field one at a time.

    An example of this would look like to get one of the fields:

    JsonMatchState matchState = new JsonMatchState(); var matchState = data["matchState"] as Dictionary<string, object>; matchState.turnNumber = (int) matchState["turnNumber"];

    Hope this helps and please let us know if you have further questions or inquiries about this.

  • L

    Update Entity with updatesingleton not blocked by platform min version

    Scheduled Pinned Locked Moved Solved APIs
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    L

    thank you

  • C

    Best Practices - Level Completion and Rewards

    Scheduled Pinned Locked Moved General
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    Paul WinterhalderP

    That said - any system you want can be constructed with cloud code.

    Hope that helps!

  • Paul WinterhalderP

    Godot support for brainCloud....

    Scheduled Pinned Locked Moved General braincloud godot
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    2 Posts
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    L

    oh already posted! I want to know about godot support plan

  • Paul WinterhalderP

    D'oh - it looks like there is an issue registering new Forum accounts!

    Scheduled Pinned Locked Moved General
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    Paul WinterhalderP

    Update: this has now been fixed!

    Note - brainCloud will now send over the first part of your email address as the suggested username for the forums. The forums will automatically append a number if there are others with that username.

    You can update/customize your username by clicking on your profile in the top-right, and choose Edit Profile.
    There you will find a bunch of info you can customize about your user account.

    Click Change Username on that screen to change your username itself.

    Hope that helps!

    Paul.

  • L

    Can I check duplicated login?

    Scheduled Pinned Locked Moved General
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    Paul WinterhalderP

    Well - there's no great way to tell until you try doing an operation.

    You could try doing a simple ReadServerTime() call - and if that fails - the session isn't good anymore...

    http://getbraincloud.com/apidocs/apiref/?objective_c#capi-time-readservertime

    Hope that helps!

    Paul.

  • Paul WinterhalderP

    brainCloud BootCamp is live!

    Scheduled Pinned Locked Moved Videos and Tutorials bootcamp
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    No one has replied
  • Paul WinterhalderP

    brainCloud 5 is alive!

    Scheduled Pinned Locked Moved General braincloud 5
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    No one has replied
  • Paul WinterhalderP

    Portal-X is now available to all Public BaaS. Any feedback?

    Scheduled Pinned Locked Moved General portal-x braincloud 5
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    Paul WinterhalderP

    Hi @Panagiotis-Milios ,

    Yup - we made improvements to the Entity Viewer(s) partially based on your feedback. There are more improvements to come as well.

    We're also looking at the Job Queue screen - and I've passed the Ctrl-S request onto the Cloud Code Editor dev... I definitely agree with that - it's a reflex for lots of folks (including me!).

    Paul.

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