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  • D

    Tournament Questions

    Scheduled Pinned Locked Moved General portal api hook tournament cloud code
    2
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    2 Posts
    255 Views
    J

    (Post the answer from brainCloud chat channel)

    Actually, there is a workaround that you can perform the tournament rewards adjustments,

    Turn off the auto claim Add a post-hook to Authenticate instead <- where auto-claim would normally run And in the post-hook look to see if they have tournament rewards, and if they do, claim them there - performing any award adjustments that need to be made.
  • R

    Anyone available for Freelance?

    Scheduled Pinned Locked Moved General freelance batch replace script job
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    J

    (Note: this issue has been solved through our online chat support.)

  • Paul WinterhalderP

    New Relay Servers coming in brainCloud 4.5.6...

    Scheduled Pinned Locked Moved General release 4.5.6 braincloud
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    1 Votes
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    Paul WinterhalderP

    As a further heads up folks - it is looking like the 4.5.6 server release may get delayed until early next week. This is to allow us to create a proper mechanism for controlling with specific versions of Lobby Services are active at a time... (right now, it is possible for both old and new lobby services to be active during an upgrade transition - and given how much lobby processing has changed in this release - that wouldn't be good).

    That said - the rest of 4.5.6 is ready - so we are going to be doing a bit of an incremental roll-out...

    We are starting to release the 4.5.6 Client Libraries today We are also making the 4.5.6 Relay Servers available (on our existing 4.5.5 servers) <- this is a simple feature gate for us to enable.

    Then, once the 4.5.6 servers (with the new Lobby Servers and a few other fixes) are available, we will release them... that should be either late this week, or more likely early next week).

    Anyway, just FYI...

    Paul.

  • A

    Friends Api with Invitation Acception/Rejection Support

    Scheduled Pinned Locked Moved Feature Suggestions api friends social
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    A

    I implemented this pretty easily just using events. Instead of adding a friend I instead send a 'friendRequest' event to the potential friend. once that player views the event and accepts the request the friends are added.

  • P

    Discord Server

    Scheduled Pinned Locked Moved General general community
    2
    1 Votes
    2 Posts
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    Imperium42I

    If looking for a Discord to chat with other devs implementing BC, the "GBaaS" Discord server has an official ambassador inside (although mostly for use with a feedback bot to forward to themselves and unofficial dev chatter with other folks implementing BC). It's decently active in the #braincloud channel:

    https://i42.games/gbaas (disclaimer: I run this server, but it's been around since 2016)

  • T

    Saving global stats that are accessible with listFriends request.

    Scheduled Pinned Locked Moved APIs unity publicdata cheatprevent summaryfrienddata
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    J

    To limit operations like IncrementExperiencePoints() to cloud code only. This will essentially take away the ability to make these calls from the bare client API. You can see a script that enforces these restrictions here - https://getbraincloud.com/apidocs/cloud-code-central/handy-cloud-code-scripts/restrictclientcalls-script/

    Refer to another post below for more strategies you can apply to prevent cheating: https://forums.getbraincloud.com/topic/23/discussion-strategies-to-prevent-cheating-in-tournaments

  • L

    RTT features not working

    Scheduled Pinned Locked Moved Client API Defects redis rtt
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    Paul WinterhalderP

    Hi Lee,

    Apologies for the issue.

    As you mention - it appears that the issue was due to a Redis failure - and some fail-over handling in our API Servers that didn't seem to work properly for all servers. This resulted in some RTT errors for some apps.

    The issue has since been addressed (by rebooting the failing servers).

    We're going to do a post-mortem on the Redis fail-over code to see if we can find the offending code-path - and we've added additional monitoring alerts that will look for just this sort of error in the future so that we can act upon it immediately.

    Thanks for reporting it!

    Paul.

  • C

    Server logs

    Scheduled Pinned Locked Moved Feature Suggestions monitoring server logs
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    No one has replied
  • A

    Unity SDK : AbandonMatch/Complete Match WithSummaryData throw error for optional param

    Scheduled Pinned Locked Moved Client API Defects unity bug
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    0 Votes
    1 Posts
    127 Views
    No one has replied
  • G

    4.5 braincloud-js release breaking react-native apps because of crypto-js requirement

    Scheduled Pinned Locked Moved APIs client app version javascript react-native
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  • Paul WinterhalderP

    brainCloud 4.5 is coming soon!

    Scheduled Pinned Locked Moved General release deepdata braincloud
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    1 Votes
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  • L

    Unity Network Simulation Debuging tools

    Scheduled Pinned Locked Moved General unity debug
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    129 Views
    No one has replied
  • bcadminB

    Welcome to the brainCloud Forums!

    Scheduled Pinned Locked Moved General announcement
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    1 Votes
    1 Posts
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  • Paul WinterhalderP

    brainCloud 4.3 is here!

    Scheduled Pinned Locked Moved General 4.3 release braincloud
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  • C

    Changing groups from Public to Private and back on dashboard

    Scheduled Pinned Locked Moved General unity groups
    1
    0 Votes
    1 Posts
    265 Views
    No one has replied
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