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  • L

    Scheduled Script Proxy API Calls

    Scheduled Pinned Locked Moved Unsolved General
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    0 Votes
    6 Posts
    479 Views
    Paul WinterhalderP

    As I mentioned in the support chat - the issue is that midnightPSTinUTC isn't dynamically calculated for midnight today -- it's midnight PST on Oct 4th. [i.e. over a week ago].

    What's happening is the call is accepting that past date - which puts the script in the front of our queue to be run ('cause we think we're late!) - and it gets run in the next 60 second job interval. And then reschedules itself in the past again.

    So basically this script is running roughly 60*24 = 1440 times a day.

    Anyway - I'll have the devs look into it - we should return an error if you are scheduling the script too far into the past... [i.e. a second or two in the past is probably fine - and best to do in case the scheduling script has delays of some sort... but clearly 10 days in the past is too far! Probably 60 mins in the past is too far! 🙂 ]

  • MattForemanDevM

    Need support for both Meta Quest *and* Oculus Rift platforms for a single game

    Scheduled Pinned Locked Moved Feature Suggestions
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    864 Views
    Paul WinterhalderP

    Cool. Thanks for the update @MattForemanDev !

  • devsleeperD

    Pre-Game Lobby: Groups vs Lobby?

    Scheduled Pinned Locked Moved Solved General
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    6 Posts
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    J

    Please refer to the article -- Implementing Continuous Lobbies in the brainCloud Help Center for details.

  • L

    Recurring scheduled tasks?

    Scheduled Pinned Locked Moved Unsolved Cloud Code
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    6 Posts
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    Paul WinterhalderP

    We agree with that @antony - we'll get that request to the devs.

  • L

    Localization Issue

    Scheduled Pinned Locked Moved Unsolved General
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    L

    Thank you so much!

  • L

    Inconvenience of Viewing Users on the Leaderboard

    Scheduled Pinned Locked Moved Portal-X Suggestions
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    L

    Gooood!!!

  • C

    Best Practices - Level Completion and Rewards

    Scheduled Pinned Locked Moved General
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    Paul WinterhalderP

    That said - any system you want can be constructed with cloud code.

    Hope that helps!

  • G

    Async match without opponent

    Scheduled Pinned Locked Moved General unity async match
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    A

    Also looking for this type of functionality, so id +1 this feature request

  • D

    Processing Refunds?

    Scheduled Pinned Locked Moved APIs refunds transaction log
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    A

    @Paul-Winterhalder It'd be great if we can have this info. +1

  • T

    Stacktrace for Cloud Code errors?

    Scheduled Pinned Locked Moved Cloud Code cloud code script rhino cloud code
    6
    2 Votes
    6 Posts
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    Paul WinterhalderP

    Well - the new release isn't out yet - it's just a Release Candidate.

    https://github.com/mozilla/rhino/releases

    That said - we are very happy to see the progress - since it has been over a year since 1.7.13 was released!

    Hopefully soon!

  • Paul WinterhalderP

    brainCloud 4.5.5 release coming soon...

    Scheduled Pinned Locked Moved General amazon braincloud roadmap 4.55
    5
    2 Votes
    5 Posts
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    A

    WOW, Thank you Paul

  • C

    Thank you

    Scheduled Pinned Locked Moved General grateful
    5
    1 Votes
    5 Posts
    1k Views
    C

    With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse.

    Excellent work to the BC team!

  • Paul WinterhalderP

    brainCloud 4.4 is here!

    Scheduled Pinned Locked Moved General release braincloud
    5
    1 Votes
    5 Posts
    1k Views
    Paul WinterhalderP

    Hi guys,

    The plan is to release 4.5 in April.

    Cheers!

    Paul.

  • D

    Award Achievement Issue

    Scheduled Pinned Locked Moved Solved Cloud Code cloud code script gamification
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    0 Votes
    5 Posts
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    D

    Cheers guys. Thanks for the quick response!

  • C

    Item Catalog - Multiple items with same Definition ID

    Scheduled Pinned Locked Moved Solved Portal Defects item item catalog bug duplicate
    5
    0 Votes
    5 Posts
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    Paul WinterhalderP

    👍 Happy to help!

  • P

    Unity basic setup

    Scheduled Pinned Locked Moved Solved APIs unity
    5
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    5 Posts
    2k Views
    Paul WinterhalderP

    Cool to see the forums working! 🙂

    I've marked @Panagiotis-Milios more detailed explanation as the accepted solution, but kudos to you @Chris-Brown for pointing it out, and @Panagiotis-Milios for providing the detailed example. Thanks a bunch! 🙂

  • N

    Option to exclude certificate settings in deploy

    Scheduled Pinned Locked Moved Solved General
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    N

    The structure is such that the certificate and template are distributed simultaneously.
    What I need is to distribute only the template, excluding the certificate.

  • M

    Inquiry Regarding Tournament Reset Schedules and Early Season Termination

    Scheduled Pinned Locked Moved Solved General
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    5 Posts
    111 Views
    Paul WinterhalderP

    @moondory77 - why would you need/want to update a tournament in progress?

    We consider the tournament to be a contract between the player and the game dev. You enter this tournament. You have <X> hours to compete. And you can win <Y> in prizes.

    Changing the rules half-way through the tournament seems unfair? You are changing the duration? The prizes? These are both things that the player did not agree to.

    Anyway - that was the assumption of the system - and it's why once a tournament is started any changes you make to the tournament get queued up for the NEXT tournament cycle, not the current one.

    That said - divisions are even more complicated - as even if we wanted to there would be potentially thousands of records to update to make the change.

    I need to better understand your use case to consider this request.

    Paul.

  • H

    AWS Gamelift integration guide

    Scheduled Pinned Locked Moved Unsolved General
    5
    0 Votes
    5 Posts
    131 Views
    J

    You can find the Knowledge Base link on our documentation site, which is linked to https://getbraincloud.com/.9b4015ab-4420-4d80-9368-5accf73b92c8-image.png

  • Hamzeh AzadH

    Bomber RTT connection Error

    Scheduled Pinned Locked Moved Solved Client API Defects multiplayer rtt bomberrtt real-time
    5
    0 Votes
    5 Posts
    2k Views
    Hamzeh AzadH

    @Steve-Jones
    thanks dear Steve jobs (oops!) Jones .
    i found this after one day challenge with bomberRTT sample !
    i think its better to say somewhere this important note that " developer plan" needed to lunch RTT games.

    p.n: i build this project in platforms pc / webgl / android in unity2019.1.5 pro.
    Android version not worked in my android phone (android9 os). something wrong that cause app install but not available to play!

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