Q1: The removed player is completely excluded from reward calculation, so if the deletion happens before the job runs, that player is never iterated over and receives no rank or rewards.
Q2: Yes, the modified score will be used. The job always reads live state. Note that whether the score actually gets modified depends on the leaderboard type (e.g., for the LOW_VALUE type, only updates if the new score is less than the existing)
Q3: No backfilling, the next joiner goes to the latest instance, not the freed spot in ^2. No loop over earlier instances (^1, ^2) ever happens. The next joiner goes to ^3 (or ^4 if ^3 is full). The freed spot in ^2 stays empty permanently.
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NewUser detection issue
Solved General2 -
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Notification Templates
Unsolved General3 -
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Best practices for in-game mailbox
Unsolved APIs4 -
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AWS Gamelift integration guide
Unsolved General5 -
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builder/v1/deploy api latest schema
Unsolved General7 -
Improving inventory inefficiencies
Unsolved General10 -
Unknown Country, Language
Solved General2 -
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Platform IDs: Missing PS5
Unsolved APIs4