• Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse
brainCloud Forums
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics
    • All categories
    • All tags
    Load new posts
Log in to post
  • C

    Can't delete group after using "Delete users"

    Scheduled Pinned Locked Moved Solved Portal Defects portal group
    7
    0 Votes
    7 Posts
    755 Views
    Paul WinterhalderP

    @Chris-Brown No Prob - happy to help!

  • Z

    How to export all user entities for all users of an app

    Scheduled Pinned Locked Moved Solved General
    7
    0 Votes
    7 Posts
    626 Views
    Z

    Thank you both for the helpful replies. I am educating myself further and exploring options. Depending on what I decide to pursue as the final option, I may be back 🙂

  • J

    Modules/Common code scripts?

    Scheduled Pinned Locked Moved Solved Cloud Code script
    7
    0 Votes
    7 Posts
    869 Views
    A

    Similar situation here, i had built a micro framework on GameSparks to cover cases that almost every cloud driven game require. This saved huge amount of time working on new games and at the same time sharing code among existing features.
    Please consider this requirement a must have for any serious game development.

  • T

    Custom Room Server Manager

    Scheduled Pinned Locked Moved Unsolved General
    7
    0 Votes
    7 Posts
    608 Views
    N

    No problem, glad I could help.

    For the moment we do not have any official documentation on room server managers except for that repository. Do you plan to make your own room server manager? If so we can probably put together some documentation for that. Otherwise for now, the only request you have to account for is that POST request to /findRoomServer as detailed in the source code for the Room Server Manager DevTool. This DevTool is intended to be used to test room servers more easily and have access to their logs faster. But if you plan to make an actual room server manager that can launch and manage multiple servers at once, you can use this tool as a base and build up on it to add logic for managing multiple server instances.

  • T

    Does a Pre-hook consume an extra API call?

    Scheduled Pinned Locked Moved General cloud code
    7
    0 Votes
    7 Posts
    466 Views
    A

    @Ben-Morris unfortunately yes
    they promised to solve it in BC 5.0 though

  • C

    NodeJS setup question

    Scheduled Pinned Locked Moved Solved APIs unity api
    6
    0 Votes
    6 Posts
    703 Views
    C

    Thanks @Paul-Winterhalder and @David-St-Louis-0 . I'm communicating with our web dev and am passing on the information to him. I'll respond here once I get more information from him. Appreciate the quick replies.

  • K

    lobbyId ?

    Scheduled Pinned Locked Moved Solved APIs ios lobbyid lobby matchmaking
    6
    0 Votes
    6 Posts
    706 Views
    K

    Oh okay, I understand.
    Yeah I was already trying to use the C++ SDK, and I will also be waiting for the Obj-C one.

    Thank you!

  • A

    Inquiry of service capabilities and suggestions on the best way to implementation

    Scheduled Pinned Locked Moved General currency multiple devices leaderboard multiplayer
    6
    0 Votes
    6 Posts
    681 Views
    Paul WinterhalderP

    What sort of devices? Will people really sit there logged into multiple devices, and expect them all to rise in realtime?

    I mean, wouldn't a user play on one device. Finish, and maybe pick up another device - and when they do, you refresh all the stats when the app loads?

    I would suggest you use RTT for real-time notifications - but we actually assume that that a user would only have one logged in RTT session - so that won't work.

    You could send push notifications to all of the devices. Push notifications can have data payloads - so your client app(s) can catch the updated data, or maybe the notification is just a signal to the client to request updated data... (likely more flexible).

    Alternatively, I guess your option best option would be to have the devices poll every <x> minutes or so...

    Honestly, the use case still seems a bit weird though - I'm probably just not understanding something 🙂

    Paul.

  • L

    Recurring scheduled tasks?

    Scheduled Pinned Locked Moved Unsolved Cloud Code
    6
    0 Votes
    6 Posts
    314 Views
    Paul WinterhalderP

    We agree with that @antony - we'll get that request to the devs.

  • L

    Localization Issue

    Scheduled Pinned Locked Moved Unsolved General
    6
    0 Votes
    6 Posts
    287 Views
    L

    Thank you so much!

  • L

    Inconvenience of Viewing Users on the Leaderboard

    Scheduled Pinned Locked Moved Portal-X Suggestions
    6
    0 Votes
    6 Posts
    424 Views
    L

    Gooood!!!

  • C

    Best Practices - Level Completion and Rewards

    Scheduled Pinned Locked Moved General
    6
    0 Votes
    6 Posts
    392 Views
    Paul WinterhalderP

    That said - any system you want can be constructed with cloud code.

    Hope that helps!

  • G

    Async match without opponent

    Scheduled Pinned Locked Moved General unity async match
    6
    0 Votes
    6 Posts
    659 Views
    A

    Also looking for this type of functionality, so id +1 this feature request

  • D

    Processing Refunds?

    Scheduled Pinned Locked Moved APIs refunds transaction log
    6
    0 Votes
    6 Posts
    544 Views
    A

    @Paul-Winterhalder It'd be great if we can have this info. +1

  • T

    Stacktrace for Cloud Code errors?

    Scheduled Pinned Locked Moved Cloud Code cloud code script rhino cloud code
    6
    2 Votes
    6 Posts
    628 Views
    Paul WinterhalderP

    Well - the new release isn't out yet - it's just a Release Candidate.

    https://github.com/mozilla/rhino/releases

    That said - we are very happy to see the progress - since it has been over a year since 1.7.13 was released!

    Hopefully soon!

  • Paul WinterhalderP

    brainCloud 4.5.5 release coming soon...

    Scheduled Pinned Locked Moved General amazon braincloud roadmap 4.55
    5
    2 Votes
    5 Posts
    340 Views
    A

    WOW, Thank you Paul

  • C

    Thank you

    Scheduled Pinned Locked Moved General grateful
    5
    1 Votes
    5 Posts
    279 Views
    C

    With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse.

    Excellent work to the BC team!

  • Paul WinterhalderP

    brainCloud 4.4 is here!

    Scheduled Pinned Locked Moved General release braincloud
    5
    1 Votes
    5 Posts
    414 Views
    Paul WinterhalderP

    Hi guys,

    The plan is to release 4.5 in April.

    Cheers!

    Paul.

  • D

    Award Achievement Issue

    Scheduled Pinned Locked Moved Solved Cloud Code cloud code script gamification
    5
    0 Votes
    5 Posts
    532 Views
    D

    Cheers guys. Thanks for the quick response!

  • C

    Item Catalog - Multiple items with same Definition ID

    Scheduled Pinned Locked Moved Solved Portal Defects item item catalog bug duplicate
    5
    0 Votes
    5 Posts
    523 Views
    Paul WinterhalderP

    👍 Happy to help!

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users