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  • Unity Network Simulation Debuging tools

    General unity debug
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    1 Posts
    453 Views
    No one has replied
  • Unity asset bundles

    General unity file hosting asset bundles
    2
    0 Votes
    2 Posts
    746 Views
    Paul WinterhalderP
    Hi, This is easily doable in brainCloud. Just go to Design | Custom Config | Files in the Design Portal - and use the Global Files (formerly S3 service) to download the files to your app. Hope that helps! Paul.
  • Unity Room Server

    Moved Solved APIs room server server unity docs docker documentation
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    C
    @David-St-Louis-0 @Paul-Winterhalder Hi again. I would like to debug my server locally, in Unity. I have the _S2S stuff all hooked up as described in the walk through. But then I tried to do the following (actual numbers redacted) #if UNITY_EDITOR var appId = "00000"; var serverName = "MyServerName"; var secret = "00000000-0000-0000-0000-000000000000"; _lobbyId = "00000:myLobbyTypeId:00"; #else // Load environment variables passed in by brainCloud to our container var appId = Environment.GetEnvironmentVariable("APP_ID"); var serverName = Environment.GetEnvironmentVariable("SERVER_NAME"); var secret = Environment.GetEnvironmentVariable("SERVER_SECRET"); _lobbyId = Environment.GetEnvironmentVariable("LOBBY_ID"); #endif However, I am getting a perpetual error: #S2S S2S Failed: {"packetId":1,"messageResponses":[{"reason_code":40613,"status_message":"Processing exception: Unrecognized lobby: 00000:myLobbyTypeId:00","status":400}]} I even signed up for a Dev+ subscription, just in case that was the problem, per this thread. No luck. How can I test my server code locally, while still planning for the full-on S2S Docker container deployment? Thanks
  • NodeJS setup question

    Solved APIs unity api
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    6 Posts
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    C
    Thanks @Paul-Winterhalder and @David-St-Louis-0 . I'm communicating with our web dev and am passing on the information to him. I'll respond here once I get more information from him. Appreciate the quick replies.
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    1 Posts
    898 Views
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  • Timeouts?

    Solved APIs unity timeout
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    4 Posts
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    U
    Thanks guys! I figured it would be ridiculous if I had to do timeout checks and retries myself
  • Group system with larger than 50 limit

    Solved APIs unity groups group
    2
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    2 Posts
    1k Views
    Paul WinterhalderP
    Hi Chris, The maximum # of group members is controllable by our support team. Just send a request to our support team, indicating the name and appId of the app, and what you'd like the max to be and why. (A short description of your use cases would be helpful - since we just need to review to see if we think there would be any performance gotchas). We'll do a quick review and hopefully approve! Cheers! Paul.
  • Unity basic setup

    Solved APIs unity
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    5 Posts
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    Paul WinterhalderP
    Cool to see the forums working! I've marked @Panagiotis-Milios more detailed explanation as the accepted solution, but kudos to you @Chris-Brown for pointing it out, and @Panagiotis-Milios for providing the detailed example. Thanks a bunch!
  • 1 Votes
    3 Posts
    1k Views
    JonathanJ
    The fix will be going into the 4.2 patch on Tuesday. (Sept 17th) - now Wednesday Sept 18th.
  • GetMyGroups never returns

    Solved APIs unity groups
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    0 Votes
    2 Posts
    1k Views
    JonathanJ
    This error has been since resolved. A help article has been made on the groupType page: http://help.getbraincloud.com/en/articles/3272656-design-groups-group-types If experience similar problems to this forum topic with our Unity library, ensure brainCloud has been added to a gameObject, and that gameObject is not disabled.
  • Unity AddressableAssets

    Solved APIs unity
    4
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    4 Posts
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    Paul WinterhalderP
    Follow-up on this... My guys have looked into it, and the way we version our global files isn't compatible with this new feature from Unity. Apologies! (PS - No plans yet for when/if we'll support it. Certainly tons of folks use an external CDN with brainCloud apps though - so the option is still there for you!)
  • Getting names for request and invites to a group

    Solved APIs unity group
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    0 Votes
    3 Posts
    2k Views
    JonathanJ
    As an interim solution, you can add a cloud code script or a post-hook to retrieve the missing data, using the profileIds found in the request. https://getbraincloud.com/apidocs/apiref/#capi-friend-getsummarydataforprofileid ... "pendingMembers": { "382eb04f-f80c-4bfc-9a12-fca508cad476": { // <- These profile ids "role": "MEMBER", "attributes": {}, "pendingReason": "ASKED_TO_JOIN" } } ...
  • [Unity] Authenticated Event ?

    Solved APIs unity authentication
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    2 Posts
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    Paul WinterhalderP
    Hmm, actually Eric, authentication only happens when called directly in brainCloud. If you try calling an API and your app isn't authenticated, you'll receive an error - and generally would trigger authentication yourself as part of your error handling. Does that make sense? Paul.
  • GetMyGroups doesn't return anything in requested

    Solved Client API Defects unity group
    3
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    C
    Thanks @Jonathan It was a bit confusing since I was thinking in terms of the owner having quick access to all their groups data, but I understand the difference in GetMyGroups now. It's a call on the profile and not on the group.
  • Getting public groups only

    Solved APIs unity windows group
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    4 Posts
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    Paul WinterhalderP
    D'oh - bit late on the update, but 4.1 has been released, and you can now search on isOpenGroup (as well as the new groupSummaryData). 4.1 Release notes here - https://getbraincloud.com/apidocs/release-4-1/ Cheers! Paul.
  • 0 Votes
    3 Posts
    1k Views
    Paul WinterhalderP
    Hi Eric, Thanks so much for the update! Good luck with your app. Paul.
  • Important: Unity 2019.X on mobile devices

    Moved General unity defect ios
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    23 Posts
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    S
    It's really useful post,[url=https://www.latestdatabase.com/]Buy Email Database[/url] thanks for sharing your information See more details....
  • Update profile name

    Solved APIs unity profile
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    2 Posts
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    Paul WinterhalderP
    Hi, The call you're looking for is called UpdateUserName() - https://getbraincloud.com/apidocs/apiref/#capi-playerstate-updateusername Good luck! Paul.