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  3. Important: Unity 2019.X on mobile devices

Important: Unity 2019.X on mobile devices

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unitydefectios
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  • Omar AlzayedO Offline
    Omar AlzayedO Offline
    Omar Alzayed
    wrote on last edited by
    #10

    @Steve-Jones said in Important: Unity 2019.X on mobile devices:

    Bug Information : 1163795 | (Open) iOS - UnityWebRequest Errors - Large Packets - With Examples

    Good to hear. Though, this still does not appear on their issue tracker, so can't vote on it. Do you have an issue tracker link I could access?

    Paul WinterhalderP 1 Reply Last reply
    0
    • Omar AlzayedO Omar Alzayed

      @Steve-Jones said in Important: Unity 2019.X on mobile devices:

      Bug Information : 1163795 | (Open) iOS - UnityWebRequest Errors - Large Packets - With Examples

      Good to hear. Though, this still does not appear on their issue tracker, so can't vote on it. Do you have an issue tracker link I could access?

      Paul WinterhalderP Offline
      Paul WinterhalderP Offline
      Paul Winterhalder
      brainCloudAdmin
      wrote on last edited by
      #11

      @Omar-Alzayed We don't have an official link either. We have a fogbugz id linked to our dev who reported it - but that seems to be private to him. It doesn't seem like it's their official defect.

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      • Steve JonesS Offline
        Steve JonesS Offline
        Steve Jones
        brainCloudAdmin
        wrote on last edited by
        #12
        This post is deleted!
        1 Reply Last reply
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        • Omar AlzayedO Offline
          Omar AlzayedO Offline
          Omar Alzayed
          wrote on last edited by
          #13

          I found it in the issue tracker, for those who want to vote on it:

          https://issuetracker.unity3d.com/issues/ios-unitywebrequest-errors-large-packets-with-examples

          1 Reply Last reply
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          • Paul WinterhalderP Offline
            Paul WinterhalderP Offline
            Paul Winterhalder
            brainCloudAdmin
            wrote on last edited by
            #14

            Thanks Omar!

            Folks please click and add your +1 to this issue!

            https://issuetracker.unity3d.com/issues/ios-unitywebrequest-errors-large-packets-with-examples

            Paul.

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            • Omar AlzayedO Offline
              Omar AlzayedO Offline
              Omar Alzayed
              wrote on last edited by
              #15

              This comment was posted on the issue tracker. Could this help?

              alt text

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              • Paul WinterhalderP Offline
                Paul WinterhalderP Offline
                Paul Winterhalder
                brainCloudAdmin
                wrote on last edited by
                #16

                That might work for individual apps.

                I believe that's a patch to the Trampoline code that Unity generates.

                Unfortunately, it's not so much a patch for brainCloud because those changes would need to be made by each app developer. (And I believe that you would need to re-apply the changes everytime you update Unity).

                That said, it might be a short-term fix for someone how needs to release on 2019 now!

                (I'll see if I can get a dev to try the fix and test to see if it works for us).

                Paul.

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                • Steve JonesS Offline
                  Steve JonesS Offline
                  Steve Jones
                  brainCloudAdmin
                  wrote on last edited by Steve Jones
                  #17

                  Confirmed.

                  After every unity build to Xcode Project,

                  @synchronized (self) needs to be wrap the contents of writeMoreBody function.

                  From within the Xcode project file Classes/Unity/UnityWebRequest.mmScreen Shot 2019-06-25 at 3.16.06 PM.png

                  1 Reply Last reply
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                  • Omar AlzayedO Offline
                    Omar AlzayedO Offline
                    Omar Alzayed
                    wrote on last edited by
                    #18

                    Thank you for confirming this and further explaining the solution.
                    Congratulations on 4.1!

                    Omar.

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                    • C Offline
                      C Offline
                      Chris Brown
                      wrote on last edited by
                      #19

                      I noticed our UnityWebRequest.mm file is different. Do we still need the @synchronized fix?

                      Screen Shot 2019-07-08 at 10.53.30 AM.png

                      1 Reply Last reply
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                      • Paul WinterhalderP Offline
                        Paul WinterhalderP Offline
                        Paul Winterhalder
                        brainCloudAdmin
                        wrote on last edited by
                        #20

                        Good news folks. Unity is now claiming this issue fixed in 2019.3.

                        We're haven't confirmed it yet - but this sounds hopeful.

                        2019-07-18_13-49-58.png

                        1 Reply Last reply
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                        • Steve JonesS Offline
                          Steve JonesS Offline
                          Steve Jones
                          brainCloudAdmin
                          wrote on last edited by
                          #21

                          In Unity version 2019.3.0a8 the issue seems confirmed fixed. Happy coding!

                          Omar AlzayedO 1 Reply Last reply
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                          • Steve JonesS Steve Jones

                            In Unity version 2019.3.0a8 the issue seems confirmed fixed. Happy coding!

                            Omar AlzayedO Offline
                            Omar AlzayedO Offline
                            Omar Alzayed
                            wrote on last edited by
                            #22

                            @Steve-Jones
                            That's awesome to hear!

                            1 Reply Last reply
                            0
                            • S Offline
                              S Offline
                              sumi sumi
                              wrote on last edited by
                              #23

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                              • Paul WinterhalderP Paul Winterhalder moved this topic from Announcements on

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